Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What do you want out of 5E/Next?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steenan" data-source="post: 6055203" data-attributes="member: 23240"><p>You are probably right that Next won't give me all that I want. But the thread is about what we want, not what we expect to get. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>That being said, I don't think the items I listed diverge far from the design goals of Next as they were presented. They want the game to be simpler and rules-lighter than 3e or 4e. They want to make running the game easy. They want to allow map-less combat. They want to support "three pillars" of combat, exploration and social interaction. They want to avoid accusations of "disassociated mechanics".</p><p></p><p>When you put it together, it looks similar to my list.</p><p></p><p></p><p></p><p>As for "indieness", it depends on what you mean by "indie". </p><p></p><p>One "indie" trait I definitely want to see in Next is coherent, focused design. Without that, there is no chance I spend any money on this game. On the other hand, it needs no metagame, story-shaping resources, formalized stakes negotiation, endgame mechanics etc. These things are fine, but not in D&D. In other words, yes for Dungeon World, not for Primetime Adventures or My Life with Master.</p></blockquote><p></p>
[QUOTE="steenan, post: 6055203, member: 23240"] You are probably right that Next won't give me all that I want. But the thread is about what we want, not what we expect to get. :p That being said, I don't think the items I listed diverge far from the design goals of Next as they were presented. They want the game to be simpler and rules-lighter than 3e or 4e. They want to make running the game easy. They want to allow map-less combat. They want to support "three pillars" of combat, exploration and social interaction. They want to avoid accusations of "disassociated mechanics". When you put it together, it looks similar to my list. As for "indieness", it depends on what you mean by "indie". One "indie" trait I definitely want to see in Next is coherent, focused design. Without that, there is no chance I spend any money on this game. On the other hand, it needs no metagame, story-shaping resources, formalized stakes negotiation, endgame mechanics etc. These things are fine, but not in D&D. In other words, yes for Dungeon World, not for Primetime Adventures or My Life with Master. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What do you want out of 5E/Next?
Top