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What do you want out of crafting rules?
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<blockquote data-quote="hopeless" data-source="post: 8211923" data-attributes="member: 36349"><p>So for example the Cleric has access to her temple in the Feywild via any shrine she creates and establishes.</p><p>As long as one if present in the settlement that downtime takes place in she can make use of the limited resources as long as she has the money necessary to pay for these crafting. </p><p>She just needs the relevant tool kit, the proficiency to use them both she has to learn in the Prime Material World she's adventuring within as well as buy the tool kit and any other stuff needed to help with her research. This is ultimately intended to help eventually repair and restore her Temple.</p><p>As a Knowledge domain Cleric this research and using her downtime to pick up and eventually learn how all these tool kits work to at some stage pick up proficiency in the Arcana skill as this knowledge passes from the mundane uses of these tools to how they can be used for enchanting items.</p><p></p><p>I'm trying to express this in a way that makes this both interesting and more than about improving her existing gear.</p><p></p><p>How would you handle this for your character or as a DM how would you react to something like this?</p></blockquote><p></p>
[QUOTE="hopeless, post: 8211923, member: 36349"] So for example the Cleric has access to her temple in the Feywild via any shrine she creates and establishes. As long as one if present in the settlement that downtime takes place in she can make use of the limited resources as long as she has the money necessary to pay for these crafting. She just needs the relevant tool kit, the proficiency to use them both she has to learn in the Prime Material World she's adventuring within as well as buy the tool kit and any other stuff needed to help with her research. This is ultimately intended to help eventually repair and restore her Temple. As a Knowledge domain Cleric this research and using her downtime to pick up and eventually learn how all these tool kits work to at some stage pick up proficiency in the Arcana skill as this knowledge passes from the mundane uses of these tools to how they can be used for enchanting items. I'm trying to express this in a way that makes this both interesting and more than about improving her existing gear. How would you handle this for your character or as a DM how would you react to something like this? [/QUOTE]
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What do you want out of crafting rules?
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