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What do you want out of your D&D/RPG games?
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<blockquote data-quote="Willie the Duck" data-source="post: 9619085" data-attributes="member: 6799660"><p>Splitting it between D&D and RPGs is rather prescient. I have different goals with D&D vs. other RPGs. D&D is my 'beer and pretzel' game, and I will have a game where the goal is just to play the adventure... or just fart around as a dwarven skald... or just find out how the DM populated their valley of the Western Heffalumps... or try out a new shield & spear build... </p><p></p><p></p><p>Interestingly, for me I think the in-character/first-person bit is the false dichotomy, at least with what I've observed. I've seen several players (and honestly entire groups) spend a lot of time 'roleplaying' in that they engage strongly at the 'what this character knows/feels/is-motivated-by' level, but not do so in first person/saying what the character says. Lot of "I ask the shopkeeper about getting my doublet embossed," or "my character is saving up to buy his momma a house with glass windows and (given what we did to the last town) a fireproof roof," but not a lot of in-character speaking. It might have something to do with ones comfort 'performing' -- as in, did you do any acting in high school, etc.? Other players will state out the words their characters say, but always framed with <em>"I/my character says, '[statement]' "</em> (or sometimes <em>"my character goes, '[statement]' "</em>).</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 9619085, member: 6799660"] Splitting it between D&D and RPGs is rather prescient. I have different goals with D&D vs. other RPGs. D&D is my 'beer and pretzel' game, and I will have a game where the goal is just to play the adventure... or just fart around as a dwarven skald... or just find out how the DM populated their valley of the Western Heffalumps... or try out a new shield & spear build... Interestingly, for me I think the in-character/first-person bit is the false dichotomy, at least with what I've observed. I've seen several players (and honestly entire groups) spend a lot of time 'roleplaying' in that they engage strongly at the 'what this character knows/feels/is-motivated-by' level, but not do so in first person/saying what the character says. Lot of "I ask the shopkeeper about getting my doublet embossed," or "my character is saving up to buy his momma a house with glass windows and (given what we did to the last town) a fireproof roof," but not a lot of in-character speaking. It might have something to do with ones comfort 'performing' -- as in, did you do any acting in high school, etc.? Other players will state out the words their characters say, but always framed with [I]"I/my character says, '[statement]' "[/I] (or sometimes [I]"my character goes, '[statement]' "[/I]). [/QUOTE]
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What do you want out of your D&D/RPG games?
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