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What Do YOU Want The Future of TTRPGs To Look Like?
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<blockquote data-quote="Ath'kethin" data-source="post: 9638201" data-attributes="member: 6798775"><p>Oh, absolutely. And VTTs alllow access ot the game for people who can't get to a F2F game for whatever reason as well. I understand that; I've been running a second game online for my kid and his friends through Roll20 because they all live 3,000 ish miles from me. I'm not disparaging VTTs at all; I love the fact that I can easily play, for free, with folks who are nowhere near me and the fact that the option exists is nothing short of miraculous IMO. </p><p></p><p>I also know of folks who use VTTs in their F2F games, building tables with built in monitors to use the VTT mapping software and other resources. I can't do that myself, but I would love it if I could. There's room for everybody, and as you say, more tools and options mean more people playing, and that can only ever be good for the hobby/industry and those of us who love it.</p></blockquote><p></p>
[QUOTE="Ath'kethin, post: 9638201, member: 6798775"] Oh, absolutely. And VTTs alllow access ot the game for people who can't get to a F2F game for whatever reason as well. I understand that; I've been running a second game online for my kid and his friends through Roll20 because they all live 3,000 ish miles from me. I'm not disparaging VTTs at all; I love the fact that I can easily play, for free, with folks who are nowhere near me and the fact that the option exists is nothing short of miraculous IMO. I also know of folks who use VTTs in their F2F games, building tables with built in monitors to use the VTT mapping software and other resources. I can't do that myself, but I would love it if I could. There's room for everybody, and as you say, more tools and options mean more people playing, and that can only ever be good for the hobby/industry and those of us who love it. [/QUOTE]
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