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<blockquote data-quote="prchamb" data-source="post: 3470943" data-attributes="member: 37306"><p>1. How will you replace the content of Dungeon magazine that I have lost? </p><p>Each month, Dungeon provided me 3 quality adventures for less than $5. Not only has Dungeon given me a library of adventures to pull from to find something that fills a hole in whatever campaign I am running, the monthly magazine gave me adventures to read which have taught me how to make better adventures. </p><p></p><p>2. How are you going to make my job as a DM easier?</p><p>At D&D XP, I came away with the belief that WotC was concerned with the difficulty in attracting and retaining DMs. The canceling of Dungeon canceled my belief leaving me thinking WotC only wants my money and could care less about DMs otherwise. Running a campaign is not only difficult and time consuming, it costs much more money than playing. Not only do I have to buy adventures, I have to buy a copy of any book my players are using (I allow almost every WotC book figuring if a player is willing to spend the money at my FLGS, they should be encouraged to do so). Dungeon was a great, cost-effective tool for DMs.</p><p></p><p>3. If adventures are going to be provided by this digital initiative, how will you prevent my players from reading them, thereby making the adventures useless to me? </p><p>Three of my regular players have read all of the adventures on the WotC site, which means those adventures are worthless to me. They haven't read the Dungeon adventures because they are not willing to pay for a subscription or buy from my FLGS. Plus they had to physically store the magazine and they can't read it easily at work of college. If the fee paid to the new online content allows them access to the adventures as well as the Dragon type content, they will read them. If there is a separate fee for the adventures that will give them access to all adventures for a reasonable price, they will pay it to look at all the adventures. </p><p></p><p>4. Why should I turst WotC? </p><p>Harsh question, but an honest question that needs an honest answer. D&D XP was only 2 months ago. It seems likely that some people knew about the death of Dragon and Dungeon at that time. Why wasn't it announced there? With the overwhelming negative reaction on the various forums to the announcement, it is likely the feelings would have been mirrored at XP. But the attendees at XP were described by the WotC staff at XP as the most hard core, loyal customers. If there is a good reason for canceling the two magazines, these were the people who would be the easiest to convince.</p></blockquote><p></p>
[QUOTE="prchamb, post: 3470943, member: 37306"] 1. How will you replace the content of Dungeon magazine that I have lost? Each month, Dungeon provided me 3 quality adventures for less than $5. Not only has Dungeon given me a library of adventures to pull from to find something that fills a hole in whatever campaign I am running, the monthly magazine gave me adventures to read which have taught me how to make better adventures. 2. How are you going to make my job as a DM easier? At D&D XP, I came away with the belief that WotC was concerned with the difficulty in attracting and retaining DMs. The canceling of Dungeon canceled my belief leaving me thinking WotC only wants my money and could care less about DMs otherwise. Running a campaign is not only difficult and time consuming, it costs much more money than playing. Not only do I have to buy adventures, I have to buy a copy of any book my players are using (I allow almost every WotC book figuring if a player is willing to spend the money at my FLGS, they should be encouraged to do so). Dungeon was a great, cost-effective tool for DMs. 3. If adventures are going to be provided by this digital initiative, how will you prevent my players from reading them, thereby making the adventures useless to me? Three of my regular players have read all of the adventures on the WotC site, which means those adventures are worthless to me. They haven't read the Dungeon adventures because they are not willing to pay for a subscription or buy from my FLGS. Plus they had to physically store the magazine and they can't read it easily at work of college. If the fee paid to the new online content allows them access to the adventures as well as the Dragon type content, they will read them. If there is a separate fee for the adventures that will give them access to all adventures for a reasonable price, they will pay it to look at all the adventures. 4. Why should I turst WotC? Harsh question, but an honest question that needs an honest answer. D&D XP was only 2 months ago. It seems likely that some people knew about the death of Dragon and Dungeon at that time. Why wasn't it announced there? With the overwhelming negative reaction on the various forums to the announcement, it is likely the feelings would have been mirrored at XP. But the attendees at XP were described by the WotC staff at XP as the most hard core, loyal customers. If there is a good reason for canceling the two magazines, these were the people who would be the easiest to convince. [/QUOTE]
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