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<blockquote data-quote="Benjamin Olson" data-source="post: 8749888" data-attributes="member: 6988941"><p>As long as they do something to streamline it I'd be fine. I don't really want to make it a super powerful option, but as is every brand new player who wants to roll up a dual dagger wielding rogue (one of the more common things new players want to roll up), gets thrown right in the thick of making sense of actions and bonus actions and understanding two different formulas for damage calculation just to get their character sheet set up properly.</p><p></p><p>Perhaps what makes the most sense is to make the default attacking with both weapons simultaneously (what many people are imagining anyway). If you hit with both you add both dice and the modifier. If you just hit with one you add the one die and modifier. And then it gets divorced from the whole bonus action thing, which made it not really work for the Ranger, despite Rangers being an iconically dual-wielding class to many people.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8749888, member: 6988941"] As long as they do something to streamline it I'd be fine. I don't really want to make it a super powerful option, but as is every brand new player who wants to roll up a dual dagger wielding rogue (one of the more common things new players want to roll up), gets thrown right in the thick of making sense of actions and bonus actions and understanding two different formulas for damage calculation just to get their character sheet set up properly. Perhaps what makes the most sense is to make the default attacking with both weapons simultaneously (what many people are imagining anyway). If you hit with both you add both dice and the modifier. If you just hit with one you add the one die and modifier. And then it gets divorced from the whole bonus action thing, which made it not really work for the Ranger, despite Rangers being an iconically dual-wielding class to many people. [/QUOTE]
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