Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What do you want to see for your Fantasy Roleplaying System of choice?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greg K" data-source="post: 4432593" data-attributes="member: 5038"><p>I didn't vote as I have two choices. However, my choices would be</p><p></p><p>1. True20 with an Elements of Magic:Mythic Earth (or Revised) magic system</p><p></p><p>2. 3.5 DND : Not a complete list, but close:</p><p>a. Fewer Absolutes as per Sean K. Reynolds web article</p><p>b. Slower Leveling from the DMG</p><p>c. Removing Level Drain</p><p>d. Removing XP Costs to cast certain spells. I like the rules from Pathfinder</p><p>e. Removing XP Costs for building items. I like the Magic Item Creaton rules from Artificer's Handbook (Mystiic Eye games)</p><p>g. Action Points that work like Mutants and Masterminds Hero Points</p><p>h. Races: The nonbiological aspects of race made into feats as per 4e</p><p>i. Occupations as per d20M, but also granting some extra ranks as per Modern 20</p><p></p><p>j. Class based defense, but not 4e method</p><p>k. Streamlined 4e Saving throws</p><p>l. Add the Green Ronin Shaman and Witch to the PHB.</p><p>m. Add the Myrmidon (AEG) to the PHB as a hybrid arcane warrior and rename it</p><p>n. More skill points for classes with 2+Int</p><p>o. Clerics: spontaneous divine casting per UA, but with 2e style spheres and more focused spell limits based on domain.</p><p>p. Sorcerer with bonus metamagic feats, UMD and more charisma skills</p><p>q. Specialist Wizards as per UA specialist wizard variant abilities.</p><p>r. UA style class variants (e.g, battle sorcerer, barbarian hunter, cloistered cleric, urban ranger, martial rogue, and wildernes rogue) and the spellless ranger and paladin variants from Complete Champion.</p><p>s. Armor and Weapon proficiencies from classes only granted to first level characters. Otherwise they can only be granted via feats or bonus feats</p><p>t. Saving throws: Characters use a unified save bonus. The good save bonuses, become a one time bonus granted to first level characters only. </p><p>u. Magic Item creation as per Artificer's Handbook (Mystic Eye Games)</p><p>v. Arcane Magic works like Elements of Magic: Revised or Mythic Earth.</p><p>w. Combat Maneuvers as per Book of Iron Might (Book of Iron Might). Include sample stunts in the PHB,. Include both the rules for building new maneuvers and the web enhancment cheat sheet in the DMG</p><p>x. Book of Iron Might (Malhavoc) Stunts</p><p>y. add the mob template to the MM</p><p>z. Advice telling the DM not worry if feats and skill points for their NPCs and Monsters are not exact.</p></blockquote><p></p>
[QUOTE="Greg K, post: 4432593, member: 5038"] I didn't vote as I have two choices. However, my choices would be 1. True20 with an Elements of Magic:Mythic Earth (or Revised) magic system 2. 3.5 DND : Not a complete list, but close: a. Fewer Absolutes as per Sean K. Reynolds web article b. Slower Leveling from the DMG c. Removing Level Drain d. Removing XP Costs to cast certain spells. I like the rules from Pathfinder e. Removing XP Costs for building items. I like the Magic Item Creaton rules from Artificer's Handbook (Mystiic Eye games) g. Action Points that work like Mutants and Masterminds Hero Points h. Races: The nonbiological aspects of race made into feats as per 4e i. Occupations as per d20M, but also granting some extra ranks as per Modern 20 j. Class based defense, but not 4e method k. Streamlined 4e Saving throws l. Add the Green Ronin Shaman and Witch to the PHB. m. Add the Myrmidon (AEG) to the PHB as a hybrid arcane warrior and rename it n. More skill points for classes with 2+Int o. Clerics: spontaneous divine casting per UA, but with 2e style spheres and more focused spell limits based on domain. p. Sorcerer with bonus metamagic feats, UMD and more charisma skills q. Specialist Wizards as per UA specialist wizard variant abilities. r. UA style class variants (e.g, battle sorcerer, barbarian hunter, cloistered cleric, urban ranger, martial rogue, and wildernes rogue) and the spellless ranger and paladin variants from Complete Champion. s. Armor and Weapon proficiencies from classes only granted to first level characters. Otherwise they can only be granted via feats or bonus feats t. Saving throws: Characters use a unified save bonus. The good save bonuses, become a one time bonus granted to first level characters only. u. Magic Item creation as per Artificer's Handbook (Mystic Eye Games) v. Arcane Magic works like Elements of Magic: Revised or Mythic Earth. w. Combat Maneuvers as per Book of Iron Might (Book of Iron Might). Include sample stunts in the PHB,. Include both the rules for building new maneuvers and the web enhancment cheat sheet in the DMG x. Book of Iron Might (Malhavoc) Stunts y. add the mob template to the MM z. Advice telling the DM not worry if feats and skill points for their NPCs and Monsters are not exact. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What do you want to see for your Fantasy Roleplaying System of choice?
Top