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What do you want to see from DDI, Dragon, and Dungeon?
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<blockquote data-quote="Verys Arkon" data-source="post: 4452919" data-attributes="member: 60891"><p>Since the re-relaunch of Dragon and Dungeon this spring I've been pleasantly surprised by the quality and quantity of articles in Dragon and Dungeon. I bemoaned the loss of the print versions by Paizo, and the beta-versions were not sufficient replacements in my mind, but things have turned around on several fronts now including the pricing for Dragon/Dungeon/Compendium package without the other DDI applications. The Best Of Dragon annuals will be great too. Perhaps a poll could be taken to choose the ones fans thought were the best?</p><p></p><p><strong>Dragon</strong>: Excellent material, IMHO. A very useful source. I don't mind the mix of Player/DM material. I've never thought of Dragon=Player and Dungeon=DM, but rather Dragon=rules and Dungeon=adventures.</p><p>Improvements: </p><p></p><ul> <li data-xf-list-type="ul">Put art in the Gallery so it can get better usage</li> <li data-xf-list-type="ul">Keep up the links on the table of contents</li> <li data-xf-list-type="ul">Landscape orientation is good for reading online, but its awkward in a binder once it is printed.</li> </ul><p></p><p><strong>Dungeon</strong>: I've been running the H series, so I haven't run any of the adventures but I've been reading them. Dungeon could improve in a few areas. </p><p></p><ul> <li data-xf-list-type="ul">Provide a supplement or appendix similar to Paizo's web enhancements that has the maps, handouts, and art for easy printing. 1"=5' scaled maps without DM notation for printing.</li> <li data-xf-list-type="ul">Shorter APs. I'm never going to have enough hours to run a 30 level AP before players are ready for a change. Make a 10-level AP for each tier perhaps.</li> <li data-xf-list-type="ul">Start using the KotS 2 page spreads for encounters.</li> </ul><p><strong>Compendium</strong>: I think this tool is an exceptional concept. It is a little rough around the edges, but the idea of having a searchable database with all Dragon and Dungeon's monsters, items, and NPCs is fantastic. Add in the fact that it will contain the data from the hardbacks too is icing on the cake.</p><p></p><p><strong>Othe DDI apps: </strong>The other applications aren't as important to me, but the visualizer will be handy. I still prefere to make my character sheets with a pencil so I can make changes without my computer. The character creator will be handy for NPC creation though, for those times you want a fully stated out version of the BBEG. The advantage of WotC's version is that it will hook up to their database, meaning all the options will be available - something that always hamstrung the 3PP attempts at digital character creators.</p><p></p><p>The other thing they can do with DDI is keep the lines of communication open, and I think they've made advances here too.</p></blockquote><p></p>
[QUOTE="Verys Arkon, post: 4452919, member: 60891"] Since the re-relaunch of Dragon and Dungeon this spring I've been pleasantly surprised by the quality and quantity of articles in Dragon and Dungeon. I bemoaned the loss of the print versions by Paizo, and the beta-versions were not sufficient replacements in my mind, but things have turned around on several fronts now including the pricing for Dragon/Dungeon/Compendium package without the other DDI applications. The Best Of Dragon annuals will be great too. Perhaps a poll could be taken to choose the ones fans thought were the best? [B]Dragon[/B]: Excellent material, IMHO. A very useful source. I don't mind the mix of Player/DM material. I've never thought of Dragon=Player and Dungeon=DM, but rather Dragon=rules and Dungeon=adventures. Improvements: [LIST] [*]Put art in the Gallery so it can get better usage [*]Keep up the links on the table of contents [*]Landscape orientation is good for reading online, but its awkward in a binder once it is printed. [/LIST] [B]Dungeon[/B]: I've been running the H series, so I haven't run any of the adventures but I've been reading them. Dungeon could improve in a few areas. [LIST] [*]Provide a supplement or appendix similar to Paizo's web enhancements that has the maps, handouts, and art for easy printing. 1"=5' scaled maps without DM notation for printing. [*]Shorter APs. I'm never going to have enough hours to run a 30 level AP before players are ready for a change. Make a 10-level AP for each tier perhaps. [*]Start using the KotS 2 page spreads for encounters. [/LIST] [B]Compendium[/B]: I think this tool is an exceptional concept. It is a little rough around the edges, but the idea of having a searchable database with all Dragon and Dungeon's monsters, items, and NPCs is fantastic. Add in the fact that it will contain the data from the hardbacks too is icing on the cake. [B]Othe DDI apps: [/B]The other applications aren't as important to me, but the visualizer will be handy. I still prefere to make my character sheets with a pencil so I can make changes without my computer. The character creator will be handy for NPC creation though, for those times you want a fully stated out version of the BBEG. The advantage of WotC's version is that it will hook up to their database, meaning all the options will be available - something that always hamstrung the 3PP attempts at digital character creators. The other thing they can do with DDI is keep the lines of communication open, and I think they've made advances here too. [/QUOTE]
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