dangerous jack
First Post
For me, what I want is simple: Each chapter (and preferably each page) should answer the questions:
* what distinguishes this campaign setting (or region within the campaign setting) from others?
* how does this affect the game at the table?
History and fluff is fine, as long as it always relates back to the types of encounters and adventures that will occur. But if most of a chapter could be replaced by "yada yada yada" and have no effect on the game I'm playing, then it doesn't need to be part of the campaign setting book. Although it might find a home in Dragon, etc.
* what distinguishes this campaign setting (or region within the campaign setting) from others?
* how does this affect the game at the table?
History and fluff is fine, as long as it always relates back to the types of encounters and adventures that will occur. But if most of a chapter could be replaced by "yada yada yada" and have no effect on the game I'm playing, then it doesn't need to be part of the campaign setting book. Although it might find a home in Dragon, etc.