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What do you want to see in a campaign setting book?
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<blockquote data-quote="JeffB" data-source="post: 5327110" data-attributes="member: 518"><p>Another vote for mostly fluff-</p><p></p><p>In general like how the 4E FRCS is done- it's not gobs of backstory and NPC did this, NPC did that, and emphasis on metaplots, etc that have plagued alot of campaign settings in the past regardless of edition or company who produced them. . I need "whats going on NOW", not "here's a detailed socio-political history of the last 30K years" or "what kind of underwear the royalty of Cormyr wear", or " Here's a complete description of an entire NPC adventuring company and their explots". I'm running a game, not writing a novel to tie into the setting. I also really liked the separation of DM and player content with the FRCS and the Eberron CS. I don't need to know all the subraces and feats, and powers they can choose from. I need and want adventure/encounter material. It's not perfect, but I like the FRCS overall.</p><p></p><p>I got to browse through the DSCS ( and the monster book) the other day, and it looks to be similar, but I would prefer that separation of DM & player material. Don't waste *MY* fun toys space with THEIR fun toy space <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Give the players a $20 softcover with crunch and throw the monsters into the campaign setting book.</p><p></p><p>I'm looking forward to the Nentir Vale Gaz- I'm hoping to see something along the lines of the OGB Forgotten Realms set, the original GH folio, or even the LGG, but again without too much backstory (LGG was bad for this). I need-Here's a brief description of the general areas, some adventuring sites and plot hooks associated with them, and a brief history and current state of the world chapter. Something like "Hammerfast" (the product) detailing the major adventuring areas and towns of the vale compiled into one volume. </p><p></p><p>Those may not be the best selling formats for WOTC, but I'm speaking purely from the "what do YOU want to see in a campaign setting book" aspect.</p></blockquote><p></p>
[QUOTE="JeffB, post: 5327110, member: 518"] Another vote for mostly fluff- In general like how the 4E FRCS is done- it's not gobs of backstory and NPC did this, NPC did that, and emphasis on metaplots, etc that have plagued alot of campaign settings in the past regardless of edition or company who produced them. . I need "whats going on NOW", not "here's a detailed socio-political history of the last 30K years" or "what kind of underwear the royalty of Cormyr wear", or " Here's a complete description of an entire NPC adventuring company and their explots". I'm running a game, not writing a novel to tie into the setting. I also really liked the separation of DM and player content with the FRCS and the Eberron CS. I don't need to know all the subraces and feats, and powers they can choose from. I need and want adventure/encounter material. It's not perfect, but I like the FRCS overall. I got to browse through the DSCS ( and the monster book) the other day, and it looks to be similar, but I would prefer that separation of DM & player material. Don't waste *MY* fun toys space with THEIR fun toy space :p Give the players a $20 softcover with crunch and throw the monsters into the campaign setting book. I'm looking forward to the Nentir Vale Gaz- I'm hoping to see something along the lines of the OGB Forgotten Realms set, the original GH folio, or even the LGG, but again without too much backstory (LGG was bad for this). I need-Here's a brief description of the general areas, some adventuring sites and plot hooks associated with them, and a brief history and current state of the world chapter. Something like "Hammerfast" (the product) detailing the major adventuring areas and towns of the vale compiled into one volume. Those may not be the best selling formats for WOTC, but I'm speaking purely from the "what do YOU want to see in a campaign setting book" aspect. [/QUOTE]
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