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What do you want to see in D20 Dragonlance?
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<blockquote data-quote="Squire James" data-source="post: 119613" data-attributes="member: 548"><p>Some of this is more detailed than you probably want, but I'm tossing around my ideas about how I would run a DL campaign if I started one today.</p><p></p><p>1. Please, please, PLEASE make kender, gnomes, and gully dwarves serious races at their core! If a player wants to play it for comic effect, he can do it without help from game mechanics.</p><p></p><p>2. As a corollary of #1, if gnomes are going to tinker, make the ability useful enough that someone might want to play one. I currently favor making Tinker Gnome a Prestige Class, and working in all the tinkering rules into the class... perhaps linked to Craft (tinkering) like a Bard is to Perform.</p><p></p><p>3. The Knights are perfect for a prestige class. I favor 1 class for each major Order (3 classes for KoS, 3 classes for KoT), though I can see combining them into one class each for sake of brevity (KoT may be hard to do that way). Levels in the prestige class literally represents the Knight's prestige within the Knighthood. For instance, a Ftr5/KoS3 would garner much more respect than a Ftr12/KoS1, even though the latter would be a much better warrior.</p><p></p><p>4. Again, the prestige class structure works fairly well for Tower of High Sorcery wizards. Effectively, I would force a wizard to specialize in one of his Order's preferred schools, but he can choose his own forbidden schools according to regular D&D rules. Thus, a Black Robe wizard cannot specialize in Evocation, but he isn't forced to choose it as a forbidden school either.</p><p></p><p>5. DL rules for Clerics are rather simple if the Gods are always present or always absent during the campaign, but those transitional periods are rather tricky. I favor the use of Aristocrat levels as "placeholders" for potential Cleric levels (that NPC class is one of the better NPC classes, and much like Clerics without spells to boot). More humble clerics will form later, but the first Dragonlance clerics cropping up usually tend to be a noble of some sort (like Goldmoon and Elistan). Similarly, Clerics turn back to pumpkins... er, Aristocrats... when the Gods leave. Simple, no?</p></blockquote><p></p>
[QUOTE="Squire James, post: 119613, member: 548"] Some of this is more detailed than you probably want, but I'm tossing around my ideas about how I would run a DL campaign if I started one today. 1. Please, please, PLEASE make kender, gnomes, and gully dwarves serious races at their core! If a player wants to play it for comic effect, he can do it without help from game mechanics. 2. As a corollary of #1, if gnomes are going to tinker, make the ability useful enough that someone might want to play one. I currently favor making Tinker Gnome a Prestige Class, and working in all the tinkering rules into the class... perhaps linked to Craft (tinkering) like a Bard is to Perform. 3. The Knights are perfect for a prestige class. I favor 1 class for each major Order (3 classes for KoS, 3 classes for KoT), though I can see combining them into one class each for sake of brevity (KoT may be hard to do that way). Levels in the prestige class literally represents the Knight's prestige within the Knighthood. For instance, a Ftr5/KoS3 would garner much more respect than a Ftr12/KoS1, even though the latter would be a much better warrior. 4. Again, the prestige class structure works fairly well for Tower of High Sorcery wizards. Effectively, I would force a wizard to specialize in one of his Order's preferred schools, but he can choose his own forbidden schools according to regular D&D rules. Thus, a Black Robe wizard cannot specialize in Evocation, but he isn't forced to choose it as a forbidden school either. 5. DL rules for Clerics are rather simple if the Gods are always present or always absent during the campaign, but those transitional periods are rather tricky. I favor the use of Aristocrat levels as "placeholders" for potential Cleric levels (that NPC class is one of the better NPC classes, and much like Clerics without spells to boot). More humble clerics will form later, but the first Dragonlance clerics cropping up usually tend to be a noble of some sort (like Goldmoon and Elistan). Similarly, Clerics turn back to pumpkins... er, Aristocrats... when the Gods leave. Simple, no? [/QUOTE]
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