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What do you want to see in the fourth Adventure Path?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3103855" data-attributes="member: 11760"><p>They pretty much each tell a single story, with players trying to outrace ongoing apocalyptic events.</p><p></p><p>The Shackled City is about a mysterious conspiracy in the city-in-a-volcano Cauldron that quickly takes on very ebil (one might even say fiendish) overtones. (I know the least about this one, since I'm playing in it and trying to avoid over-exposure.)</p><p></p><p>The Age of Worms is about a prophecy concerning the evil god Kyuss and his undead harbingers. It's very Oerth/Greyhawk-flavored by default and full of undead.</p><p></p><p>The Savage Tide is full of pirates, dinosaurs (including the Isle of Dread) and about a conspiracy by a truly iconic (pre-AD&D, in fact) figure to solve one of his long-term problems. And, oops, it'll devastate the world of mortals, but tough noogies. Naturally, his cultists aren't interested in letting the swashbuckling heroes from stopping it from happening. At the higher levels, the action moves to otherworldly oceans.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3103855, member: 11760"] They pretty much each tell a single story, with players trying to outrace ongoing apocalyptic events. The Shackled City is about a mysterious conspiracy in the city-in-a-volcano Cauldron that quickly takes on very ebil (one might even say fiendish) overtones. (I know the least about this one, since I'm playing in it and trying to avoid over-exposure.) The Age of Worms is about a prophecy concerning the evil god Kyuss and his undead harbingers. It's very Oerth/Greyhawk-flavored by default and full of undead. The Savage Tide is full of pirates, dinosaurs (including the Isle of Dread) and about a conspiracy by a truly iconic (pre-AD&D, in fact) figure to solve one of his long-term problems. And, oops, it'll devastate the world of mortals, but tough noogies. Naturally, his cultists aren't interested in letting the swashbuckling heroes from stopping it from happening. At the higher levels, the action moves to otherworldly oceans. [/QUOTE]
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What do you want to see in the fourth Adventure Path?
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