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What do you want to see in the fourth Adventure Path?
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<blockquote data-quote="Sunderstone" data-source="post: 3104313" data-attributes="member: 23497"><p>Seems like folks are never happy. Maybe my facts are wrong below....</p><p></p><p>1) The APs are sucessfull at level 1-20. The SC and AoW seemed to be received rather well.</p><p>2) Dungeon magazine has never been better. This I think most of us can agree on.</p><p>3) All people will never be happy all the time. A given.</p><p>4) 1-12 is a mini-campaign (which we've had before). We've even had a few 3 adventure arcs in Dungeon. </p><p>5) The 1-20 AP formula seems to be working fine. I hope the staff at Paizo rides this pony till it throws a shoe.</p><p></p><p></p><p></p><p>Hope I dont get the flames for what Im quoting next but....</p><p> </p><p></p><p>Umm... I love non-combat encounters at times too, but <strong>most</strong>(?) of the challenges would get boring for me rather quickly. If this were the norm, We could just LARP or something, maybe eventually dump dice altogether.</p><p>Id rather keep some action in the game, kill some creatures , get treasure, you know..... D&D.</p><p></p><p>I'd like to point out that my group tends to be role players first, it can take us several sessions to do a small dungeon crawl. We are not about the hack and slash. You would be surprised as to how many "non-combative" solutions my group finds to many encounters. In the end we would still like to "slay the dragon, storm the castle, rescue the princess, become the stuff of legend, etc" at least most of the time.</p></blockquote><p></p>
[QUOTE="Sunderstone, post: 3104313, member: 23497"] Seems like folks are never happy. Maybe my facts are wrong below.... 1) The APs are sucessfull at level 1-20. The SC and AoW seemed to be received rather well. 2) Dungeon magazine has never been better. This I think most of us can agree on. 3) All people will never be happy all the time. A given. 4) 1-12 is a mini-campaign (which we've had before). We've even had a few 3 adventure arcs in Dungeon. 5) The 1-20 AP formula seems to be working fine. I hope the staff at Paizo rides this pony till it throws a shoe. Hope I dont get the flames for what Im quoting next but.... Umm... I love non-combat encounters at times too, but [B]most[/B](?) of the challenges would get boring for me rather quickly. If this were the norm, We could just LARP or something, maybe eventually dump dice altogether. Id rather keep some action in the game, kill some creatures , get treasure, you know..... D&D. I'd like to point out that my group tends to be role players first, it can take us several sessions to do a small dungeon crawl. We are not about the hack and slash. You would be surprised as to how many "non-combative" solutions my group finds to many encounters. In the end we would still like to "slay the dragon, storm the castle, rescue the princess, become the stuff of legend, etc" at least most of the time. [/QUOTE]
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