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What do you want to see in the fourth Adventure Path?
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<blockquote data-quote="Erik Mona" data-source="post: 3104719" data-attributes="member: 2174"><p>Of course it is no longer exclusively up to me (James now being the Editor-in-Chief, and all), but I can say with some certainty that almost all of the ideas mentioned in this thread have been seriously considered and many of them are still under serious consideration.</p><p></p><p>It may interest you to know that the Adventure Path that eventually became the Age of Worms was to be a quest for the Rod of Seven Parts, as my personal goal was to create a campaign that emphasized the "classic" feel of Dungeons & Dragons, a pure vanilla campaign that was so awesome you wouldn't have to make excuses for liking it. The quest for the Rod of Seven Parts struck me as the most basic framework for this type of campaign, and I excitedly took it to the staff. They weren't nearly as excited about the idea as I was, so I went back to the drawing board and came up with the rough framework for the Age of Worms.</p><p></p><p>In the end I retained some of the Rod of Seven Parts elements for use as possible foreshadowing of a future Adventure Path that would deal with them more fully. "The Whispering Cairn" would work pretty much perfectly as the first adventure in a Rod-focused campaign, but of course if we do one later it will have a new first chapter especially for it.</p><p></p><p>James's original Savage Tide outline included another Rod fragment, but I think we decided to give it a rest for a while so as to differentiate the Savage Tide from the Age of Worms.</p><p></p><p>It is a safe bet that the next campaign from Paizo will not feature a major outsider enemy. It will probably have a far more terrestrial focus, and most likely won't jump around as much as the Age of Worms or Savage Tide. </p><p></p><p>My original plan for the post-Age of Worms Adventure Path was to be a massive war between the elven nation of Celene and the orc hordes of the Pomarj, again with the focus on the most basic of D&D concepts (orc/elf war) and lots of political intrigue in the elven court. Prince Melf was to be a major player, with another cameo from Celeste and probably Manzorian/Tenser.</p><p></p><p>Ultimately we decided to go another direction, but not without spending a lot of time thinking about using a war as a background and framework for a campaign. We haven't seriously started discussing the next campaign, but something with a "hot" war going on in the background is a strong contender.</p><p></p><p>We'll begin discussing this issue very soon at work, and all I can guarantee is that we will do something very interesting and (I dare say) utterly unexpected.</p><p></p><p>--Erik Mona</p><p>Publisher</p><p>Paizo Publishing, LLC</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 3104719, member: 2174"] Of course it is no longer exclusively up to me (James now being the Editor-in-Chief, and all), but I can say with some certainty that almost all of the ideas mentioned in this thread have been seriously considered and many of them are still under serious consideration. It may interest you to know that the Adventure Path that eventually became the Age of Worms was to be a quest for the Rod of Seven Parts, as my personal goal was to create a campaign that emphasized the "classic" feel of Dungeons & Dragons, a pure vanilla campaign that was so awesome you wouldn't have to make excuses for liking it. The quest for the Rod of Seven Parts struck me as the most basic framework for this type of campaign, and I excitedly took it to the staff. They weren't nearly as excited about the idea as I was, so I went back to the drawing board and came up with the rough framework for the Age of Worms. In the end I retained some of the Rod of Seven Parts elements for use as possible foreshadowing of a future Adventure Path that would deal with them more fully. "The Whispering Cairn" would work pretty much perfectly as the first adventure in a Rod-focused campaign, but of course if we do one later it will have a new first chapter especially for it. James's original Savage Tide outline included another Rod fragment, but I think we decided to give it a rest for a while so as to differentiate the Savage Tide from the Age of Worms. It is a safe bet that the next campaign from Paizo will not feature a major outsider enemy. It will probably have a far more terrestrial focus, and most likely won't jump around as much as the Age of Worms or Savage Tide. My original plan for the post-Age of Worms Adventure Path was to be a massive war between the elven nation of Celene and the orc hordes of the Pomarj, again with the focus on the most basic of D&D concepts (orc/elf war) and lots of political intrigue in the elven court. Prince Melf was to be a major player, with another cameo from Celeste and probably Manzorian/Tenser. Ultimately we decided to go another direction, but not without spending a lot of time thinking about using a war as a background and framework for a campaign. We haven't seriously started discussing the next campaign, but something with a "hot" war going on in the background is a strong contender. We'll begin discussing this issue very soon at work, and all I can guarantee is that we will do something very interesting and (I dare say) utterly unexpected. --Erik Mona Publisher Paizo Publishing, LLC [/QUOTE]
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