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What do your PCs do with prisoners?
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<blockquote data-quote="The Shaman" data-source="post: 5721208" data-attributes="member: 26473"><p>In our <em>Flashing Blades</em> campaign, the first time the adventurers took prisoners, one escaped and the other they killed, slitting his throat and slipping the body into the Seine.</p><p></p><p>The last time they took prisoners, they turned both of them over to the provost-martial.</p><p></p><p></p><p>Way back when, our free trader crew in a <em>Traveller</em> campaign took three prisoners who attempted to hijack the ship. We were beyond the Imperium, in a system that had no laws applicable beyond the mainworld's atmosphere. The only law was literally the captain's.</p><p></p><p>So we held a trial and cast lots to determine the hijackers' fate; one crew member argued on behalf of sparing the hijackers, while another argued for their execution. At the end of trial, the vote was four-to-one in favor of execution; we drugged all three, then spaced them.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 5721208, member: 26473"] In our [i]Flashing Blades[/i] campaign, the first time the adventurers took prisoners, one escaped and the other they killed, slitting his throat and slipping the body into the Seine. The last time they took prisoners, they turned both of them over to the provost-martial. Way back when, our free trader crew in a [i]Traveller[/i] campaign took three prisoners who attempted to hijack the ship. We were beyond the Imperium, in a system that had no laws applicable beyond the mainworld's atmosphere. The only law was literally the captain's. So we held a trial and cast lots to determine the hijackers' fate; one crew member argued on behalf of sparing the hijackers, while another argued for their execution. At the end of trial, the vote was four-to-one in favor of execution; we drugged all three, then spaced them. [/QUOTE]
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What do your PCs do with prisoners?
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