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What do your PCs do with prisoners?
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<blockquote data-quote="Kzach" data-source="post: 5721845" data-attributes="member: 56189"><p>But this is my point.</p><p></p><p>Why should there be any reward for moral behaviour?</p><p></p><p>Again, I get that it's just a game, but I'm talking about the fundamental nature of human beings. It seems that people, absent consequences, will do whatever is best for themselves no matter the morality of the situation. Even in an imaginary game where the 'difficulty' amounts to some more XP and in-game time that can be hand-waived, the immediate reaction for most people is to do the most selfish thing possible.</p><p></p><p>If you're playing a heroic character and you can't even be bothered doing the right thing in an imaginary game where the effort required to do so comes down to little more than saying, "Ok, we go back to town," what about when the chips are really down in real life and it's DIFFICULT to do the right thing?</p><p></p><p>This is why I find zombie apocalypse scenarios so fascinating. When the world collapses and the consequences for your actions are no longer governed by law or social mores, morality becomes an inconvenience and a luxury; and then, you meet the REAL person.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5721845, member: 56189"] But this is my point. Why should there be any reward for moral behaviour? Again, I get that it's just a game, but I'm talking about the fundamental nature of human beings. It seems that people, absent consequences, will do whatever is best for themselves no matter the morality of the situation. Even in an imaginary game where the 'difficulty' amounts to some more XP and in-game time that can be hand-waived, the immediate reaction for most people is to do the most selfish thing possible. If you're playing a heroic character and you can't even be bothered doing the right thing in an imaginary game where the effort required to do so comes down to little more than saying, "Ok, we go back to town," what about when the chips are really down in real life and it's DIFFICULT to do the right thing? This is why I find zombie apocalypse scenarios so fascinating. When the world collapses and the consequences for your actions are no longer governed by law or social mores, morality becomes an inconvenience and a luxury; and then, you meet the REAL person. [/QUOTE]
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What do your PCs do with prisoners?
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