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What does 5E do well?
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<blockquote data-quote="Sithlord" data-source="post: 8310478" data-attributes="member: 7030292"><p>One thing that could speed up play. I learned this from a DM in the 80s when I first started playing. We all do this where I play locally. Although not in flgs unless I or one that learned under my DM or someone under him is that when it’s your turn you have 6 seconds to declare your action. If you have to look up a spell or monster in a book it doesn’t happen. You better have your spell on a spell card and know what it does. If you summon a creature you better have its stats ready or it doesn’t happen. If you are a fighter and can’t decide what maneuver. You better quickly say I hit it with my sword or whatever. Now we don’t have an exact timer. And you better have a pertinent question if u need a clarification. Our combats go pretty quickly. And people pay attention.</p></blockquote><p></p>
[QUOTE="Sithlord, post: 8310478, member: 7030292"] One thing that could speed up play. I learned this from a DM in the 80s when I first started playing. We all do this where I play locally. Although not in flgs unless I or one that learned under my DM or someone under him is that when it’s your turn you have 6 seconds to declare your action. If you have to look up a spell or monster in a book it doesn’t happen. You better have your spell on a spell card and know what it does. If you summon a creature you better have its stats ready or it doesn’t happen. If you are a fighter and can’t decide what maneuver. You better quickly say I hit it with my sword or whatever. Now we don’t have an exact timer. And you better have a pertinent question if u need a clarification. Our combats go pretty quickly. And people pay attention. [/QUOTE]
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