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What does 5E NEED
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<blockquote data-quote="GameOgre" data-source="post: 6559067" data-attributes="member: 57914"><p>I think the list of what we all want for 5E is endless and although fun to talk about not the focus of this thread.</p><p></p><p> Instead what do you think D&D 5E NEEDS? Not in order to sell the most product, not to beat anyone else or but what does it NEED to put out in order to offer the best role playing experience?</p><p></p><p> My list started off something like this.</p><p></p><p> Adventures, More Monster books, Adventures, A setting guide, Adventures, A Handbook with more class's backgrounds, spells, Adventures!</p><p></p><p> Basically what I wanted was WOTC to turn into Piazo but with D&D! Then the wife mentioned to me how off I am on Pathfinder right now. I own like $800 of Pathfinder books but mostly stopped playing it. See Pathfinder feed my crazy need to buy buy buy more and more stuff that I thought made my game better but in the end detracted from the game. Now keep in mind I could have simply not bought all those books and kept the game much less complex and not added layer after layer of crunch to my table. This is indeed a self inflicted wound. Also I realize that one persons wound is another persons heaven(err whatever,you get my meaning).</p><p></p><p>With D&D now ridding the rules medium buss and playing very well at my table I think adding tons of rule books over the next four years would just end with my book case with another $800 on it and me wanted to play something else.</p><p></p><p>So what does the game NEED over the next four years to keep it on my table?</p><p></p><p> Some sort of third party deal so that I can pick and choose third party stuff as I need(mostly one shot adventures for when im lazy).</p><p> Well for sure it needs more monsters. I think one new monster book a year would be nice. With a total of 4 monster books being ideal.</p><p> One expanded spellbook with tons of new spells for all the casters.</p><p> One rule book with optional rules that expand the core class's. Give each class more options and backgrounds ect..</p><p> </p><p> In addition to this stuff they could release fluff setting books. A edition free setting book for each of the D&D worlds with articles released online that tune each world for the edition.</p><p></p><p> That's it.</p><p></p><p> So like four years from now I could still load all my books into my backpack for the ride to game night but still have enough released that it remains a healthy game.</p><p></p><p> I'm not sure that is true though. See ordinarily I would look at that small amount of sales and think that there is no way that would be enough. However since WOTC really does use the D&D brand in so many other ways to turn a profit perhaps they could do it?</p><p></p><p> Now like I said at the start, this is not what I would like to see from D&D 5E. Heck it's not even 20% of it. Perhaps though in this regard I am my own worst enemy as far as that goes. My shelves don't really need another $800 worth of books that are not being played on them.</p><p></p><p>But even if I got my list of what the game needs. Would that be enough for me? At this point am I so far gone in my crave for new that with such a slight book schedule I would grow too unhappy and move on to another system? I just don't know.</p><p></p><p>What do you think the game NEEDS in order to be the game being played on your table four years from now?</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6559067, member: 57914"] I think the list of what we all want for 5E is endless and although fun to talk about not the focus of this thread. Instead what do you think D&D 5E NEEDS? Not in order to sell the most product, not to beat anyone else or but what does it NEED to put out in order to offer the best role playing experience? My list started off something like this. Adventures, More Monster books, Adventures, A setting guide, Adventures, A Handbook with more class's backgrounds, spells, Adventures! Basically what I wanted was WOTC to turn into Piazo but with D&D! Then the wife mentioned to me how off I am on Pathfinder right now. I own like $800 of Pathfinder books but mostly stopped playing it. See Pathfinder feed my crazy need to buy buy buy more and more stuff that I thought made my game better but in the end detracted from the game. Now keep in mind I could have simply not bought all those books and kept the game much less complex and not added layer after layer of crunch to my table. This is indeed a self inflicted wound. Also I realize that one persons wound is another persons heaven(err whatever,you get my meaning). With D&D now ridding the rules medium buss and playing very well at my table I think adding tons of rule books over the next four years would just end with my book case with another $800 on it and me wanted to play something else. So what does the game NEED over the next four years to keep it on my table? Some sort of third party deal so that I can pick and choose third party stuff as I need(mostly one shot adventures for when im lazy). Well for sure it needs more monsters. I think one new monster book a year would be nice. With a total of 4 monster books being ideal. One expanded spellbook with tons of new spells for all the casters. One rule book with optional rules that expand the core class's. Give each class more options and backgrounds ect.. In addition to this stuff they could release fluff setting books. A edition free setting book for each of the D&D worlds with articles released online that tune each world for the edition. That's it. So like four years from now I could still load all my books into my backpack for the ride to game night but still have enough released that it remains a healthy game. I'm not sure that is true though. See ordinarily I would look at that small amount of sales and think that there is no way that would be enough. However since WOTC really does use the D&D brand in so many other ways to turn a profit perhaps they could do it? Now like I said at the start, this is not what I would like to see from D&D 5E. Heck it's not even 20% of it. Perhaps though in this regard I am my own worst enemy as far as that goes. My shelves don't really need another $800 worth of books that are not being played on them. But even if I got my list of what the game needs. Would that be enough for me? At this point am I so far gone in my crave for new that with such a slight book schedule I would grow too unhappy and move on to another system? I just don't know. What do you think the game NEEDS in order to be the game being played on your table four years from now? [/QUOTE]
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