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<blockquote data-quote="MoonSong" data-source="post: 6560103" data-attributes="member: 6689464"><p>As it has been said, clerics and sorcerers. Clerics need a little more variety, they have historically been the most diverse class -by counting all specialty priests as clerics- so just the few domains we have now aren't enough. And sorcerers have become less diverse as editions go on, the original sorcerer was a blank state in origin, dragons were offered as the "default", but the lack of active mechanical support for that origin meant passive support for any origin under the heavens -or to sweep that under the rug and not have it matter-, now with the more active support for dragons and the repurpossing of wild mages as sorcerers, the other origins are basically gone, one can always refluff, but the draconic and wild origins have too strong mechanics that get in the way, and if you enjoyed downplaying the origin, the mechanics keep bringing it to the spotlight.. The only way to get any other flavor of sorcerer by the rules is to go wild magic and talk to the DM into never rolling for wild surges ever, so in essence you have to give up class features to get any other origin. Actually all sorcerer archetype problems would be solved with an "Origin doesn't matter I'm just magical period" subclass.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6560103, member: 6689464"] As it has been said, clerics and sorcerers. Clerics need a little more variety, they have historically been the most diverse class -by counting all specialty priests as clerics- so just the few domains we have now aren't enough. And sorcerers have become less diverse as editions go on, the original sorcerer was a blank state in origin, dragons were offered as the "default", but the lack of active mechanical support for that origin meant passive support for any origin under the heavens -or to sweep that under the rug and not have it matter-, now with the more active support for dragons and the repurpossing of wild mages as sorcerers, the other origins are basically gone, one can always refluff, but the draconic and wild origins have too strong mechanics that get in the way, and if you enjoyed downplaying the origin, the mechanics keep bringing it to the spotlight.. The only way to get any other flavor of sorcerer by the rules is to go wild magic and talk to the DM into never rolling for wild surges ever, so in essence you have to give up class features to get any other origin. Actually all sorcerer archetype problems would be solved with an "Origin doesn't matter I'm just magical period" subclass. [/QUOTE]
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