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What does 5E NEED
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<blockquote data-quote="SteveC" data-source="post: 6561214" data-attributes="member: 9053"><p>This is a really interesting question. For me, Fifth Edition is not likely to be my go-to game, and that's largely because there's not enough of it there. I'm looking for:</p><p></p><p>Expansions to all of the classes, but primarily the martial classes. I'm coming from the perspective of martial characters who have tons of options in combat. Not just basic attacks. For spell casters, the a lot of the options just aren't there, and I find myself coming back to a shockingly small group of spells.</p><p></p><p>I also find that many of the class options don't seem to be fully developed or supported yet to the point where there are enough options to make the class interesting. Obviously this is just my opinion.</p><p></p><p>Second I want expansions to the other two pillars of adventure (social and exploration) to the point where there's a full game there involving each pillar. I also want options for all of the characters in each pillar. What a great idea it was to break out the different parts of the game! I was hoping that we'd see class features called out for all of the classes for each of the different parts of the game, but no luck here.</p><p></p><p>Finally backgrounds. Backgrounds are interesting, but there just aren't enough of them, and there aren't backgrounds for a lot of different types of campaigns.</p><p></p><p>When I say D&D isn't likely to be my go-to system, it's because with the release schedule, I'm not likely to get any of this, so D&D becomes a game I'll gladly play, but not something that I'll be making my go-to game for.</p></blockquote><p></p>
[QUOTE="SteveC, post: 6561214, member: 9053"] This is a really interesting question. For me, Fifth Edition is not likely to be my go-to game, and that's largely because there's not enough of it there. I'm looking for: Expansions to all of the classes, but primarily the martial classes. I'm coming from the perspective of martial characters who have tons of options in combat. Not just basic attacks. For spell casters, the a lot of the options just aren't there, and I find myself coming back to a shockingly small group of spells. I also find that many of the class options don't seem to be fully developed or supported yet to the point where there are enough options to make the class interesting. Obviously this is just my opinion. Second I want expansions to the other two pillars of adventure (social and exploration) to the point where there's a full game there involving each pillar. I also want options for all of the characters in each pillar. What a great idea it was to break out the different parts of the game! I was hoping that we'd see class features called out for all of the classes for each of the different parts of the game, but no luck here. Finally backgrounds. Backgrounds are interesting, but there just aren't enough of them, and there aren't backgrounds for a lot of different types of campaigns. When I say D&D isn't likely to be my go-to system, it's because with the release schedule, I'm not likely to get any of this, so D&D becomes a game I'll gladly play, but not something that I'll be making my go-to game for. [/QUOTE]
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