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What does a DM owe his players?/ Are the rules written in stone?
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<blockquote data-quote="Keifer113" data-source="post: 2912404" data-attributes="member: 41266"><p>From a recent experience of mine, I was very surprised to see from several players dismay that I would not give them the so-called appropriate level of magic items/gold piece value (whatever that chart says) for 10th level characters. </p><p></p><p>I did not give them the option to purchase what items they wanted because then you end up with players tailoring their characters abilities and the items for a complete synergy. Had the characters been played from 1st level, they would have totally been upto the mercy of what I, or another DM, had given them. You could also end up with a player buying a game breaking item ( but this is rare).</p><p></p><p>I did not just give them the items I felt they would need or should have because I feel that by earning the items as part of the adventure, it would add to the character of the item, and give them some back story. "Oh yeah, I got this sword from the DM" is not as cool as "I got this sword from a bunch of trolls!"</p><p></p><p>So, in short, my question is this. I feel the players felt they were owed magic items, and felt they were owed appropriate magic items of their choosing. I also feel that they felt that the idea that PC's of that level NEED magic items to be good characters or to be able to contribute was a rule of the game. IMHO the rules are more like guidelines.</p><p></p><p>What are your thoughts?</p></blockquote><p></p>
[QUOTE="Keifer113, post: 2912404, member: 41266"] From a recent experience of mine, I was very surprised to see from several players dismay that I would not give them the so-called appropriate level of magic items/gold piece value (whatever that chart says) for 10th level characters. I did not give them the option to purchase what items they wanted because then you end up with players tailoring their characters abilities and the items for a complete synergy. Had the characters been played from 1st level, they would have totally been upto the mercy of what I, or another DM, had given them. You could also end up with a player buying a game breaking item ( but this is rare). I did not just give them the items I felt they would need or should have because I feel that by earning the items as part of the adventure, it would add to the character of the item, and give them some back story. "Oh yeah, I got this sword from the DM" is not as cool as "I got this sword from a bunch of trolls!" So, in short, my question is this. I feel the players felt they were owed magic items, and felt they were owed appropriate magic items of their choosing. I also feel that they felt that the idea that PC's of that level NEED magic items to be good characters or to be able to contribute was a rule of the game. IMHO the rules are more like guidelines. What are your thoughts? [/QUOTE]
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What does a DM owe his players?/ Are the rules written in stone?
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