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What does a DM owe his players?/ Are the rules written in stone?
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<blockquote data-quote="DethStryke" data-source="post: 2917108" data-attributes="member: 1309"><p>...at the very beginning, you made sure that we DID NOT have that level wealth and equipment. You specifically limited us to FAR less than what would make 300gp a pittance. So we have a group with no money, or maybe 1000gp between ALL of us.</p><p></p><p>Then you provide us with magic items IN the game (rather than simply letting us choose or writing them on our sheets for us at the beginning), and they require the need to be identified.. at 8+ items a go (over 20 total, as of last count in three sessions time!). The ONLY avenue available to us, due to a storyline that is "this here shipment of gold needs to make it to Point B as fast as possible", is charging us money we don't have to identify equipment we should have had already in the first place. To make up for the money, we have to give back potent magic items just to break even. In that way he is gouging EVEN MORE, as the value of the items balance out to paying him over 500gp per identify.</p><p></p><p>In the context of the real world, I would agree that he is not gouging. That's market dynamics, and based on a supply v. demand economy. He's the only supply, and the demand is present in the form of the party. No argument there.</p><p></p><p>In context of what is all happening in the game, you're gouging the hell out of your players to make up for your own mistakes / poor DMing in the first place. They are being double/triple taxed for things they had no control over in the first place.</p><p></p><p>The saddest part of it all, in my eyes, is that I could care less about magic items. They are a necessary evil, in a sense, that allows my character to meet higher level challenges. I don't want the rest of the group and future new players to be given the super short end of the stick when it comes to being "useful" in the party. A 10th level character with no better than masterwork scale armor and a wooden shield is going to get WORKED going up against anything that is supposed to be a challenge to them by ECL.</p></blockquote><p></p>
[QUOTE="DethStryke, post: 2917108, member: 1309"] ...at the very beginning, you made sure that we DID NOT have that level wealth and equipment. You specifically limited us to FAR less than what would make 300gp a pittance. So we have a group with no money, or maybe 1000gp between ALL of us. Then you provide us with magic items IN the game (rather than simply letting us choose or writing them on our sheets for us at the beginning), and they require the need to be identified.. at 8+ items a go (over 20 total, as of last count in three sessions time!). The ONLY avenue available to us, due to a storyline that is "this here shipment of gold needs to make it to Point B as fast as possible", is charging us money we don't have to identify equipment we should have had already in the first place. To make up for the money, we have to give back potent magic items just to break even. In that way he is gouging EVEN MORE, as the value of the items balance out to paying him over 500gp per identify. In the context of the real world, I would agree that he is not gouging. That's market dynamics, and based on a supply v. demand economy. He's the only supply, and the demand is present in the form of the party. No argument there. In context of what is all happening in the game, you're gouging the hell out of your players to make up for your own mistakes / poor DMing in the first place. They are being double/triple taxed for things they had no control over in the first place. The saddest part of it all, in my eyes, is that I could care less about magic items. They are a necessary evil, in a sense, that allows my character to meet higher level challenges. I don't want the rest of the group and future new players to be given the super short end of the stick when it comes to being "useful" in the party. A 10th level character with no better than masterwork scale armor and a wooden shield is going to get WORKED going up against anything that is supposed to be a challenge to them by ECL. [/QUOTE]
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What does a DM owe his players?/ Are the rules written in stone?
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