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General Tabletop Discussion
*TTRPGs General
What does a DM owe his players?/ Are the rules written in stone?
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<blockquote data-quote="Agent Oracle" data-source="post: 2917342" data-attributes="member: 40076"><p>Or, you know, he could do something like... let's say Make a single Magic item of his own maximum capabilities, then Charm someone into buying it at a significantly inflated price.</p><p></p><p></p><p></p><p>That's rent. Wizards, if I'm not mistaken, by eighth level have access to a full night's sleeping quarters that are perfectly safe from any manner of intrusion. (rope trick is your FRIEND) and furthermore, they can either prestidigitate dirt to make it taste better than the most sumptious feast.</p><p></p><p></p><p></p><p>You'd be suprised. In a world with readily available magic, a wizard can make a quite nice comission based solely on the sale of things which, while not present in this world, are simple necessities in the other. A potion of Eagle's Splendor to woo the pretty girl at the bar? here you go. Bull's strength to get rid of this tree stump? here you go! You lost your frisbee on the roof? here's some spider climb."</p><p></p><p></p><p></p><p>Right here's where you lose me. D&D != real world. Where anybody with a few cleric levels can speak with dead, Lawyer's work is half done. When a wizard can cast "Repair (which only works on constructs or mechanical objects)", mechanics are less necessary. Once paladins start Removing disease, hey, doctors go away. I seem to recall someone writing up a proposal about summoning a celestial and having him cure a plague that affected thousands by having everyone line up and letting the solar use his "remove disease at will" ability as he walked down the line.</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 2917342, member: 40076"] Or, you know, he could do something like... let's say Make a single Magic item of his own maximum capabilities, then Charm someone into buying it at a significantly inflated price. That's rent. Wizards, if I'm not mistaken, by eighth level have access to a full night's sleeping quarters that are perfectly safe from any manner of intrusion. (rope trick is your FRIEND) and furthermore, they can either prestidigitate dirt to make it taste better than the most sumptious feast. You'd be suprised. In a world with readily available magic, a wizard can make a quite nice comission based solely on the sale of things which, while not present in this world, are simple necessities in the other. A potion of Eagle's Splendor to woo the pretty girl at the bar? here you go. Bull's strength to get rid of this tree stump? here you go! You lost your frisbee on the roof? here's some spider climb." Right here's where you lose me. D&D != real world. Where anybody with a few cleric levels can speak with dead, Lawyer's work is half done. When a wizard can cast "Repair (which only works on constructs or mechanical objects)", mechanics are less necessary. Once paladins start Removing disease, hey, doctors go away. I seem to recall someone writing up a proposal about summoning a celestial and having him cure a plague that affected thousands by having everyone line up and letting the solar use his "remove disease at will" ability as he walked down the line. [/QUOTE]
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What does a DM owe his players?/ Are the rules written in stone?
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