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General Tabletop Discussion
*TTRPGs General
What does a DM owe his players?/ Are the rules written in stone?
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<blockquote data-quote="Odhanan" data-source="post: 2918326" data-attributes="member: 12324"><p>Agreed. That's what I meant by "primary, conscious, focused goal" above.</p><p></p><p>That's indeed an issue to care about before the game as to not have to care about it much during the game. Stuff like one PC being a prisoner and having no equipment whatsoever, being rescued by other PCs with a full gear, is a gross mistake if handled without preparation.</p><p></p><p>Maybe the PC was a prisoner from mind flayers and developped from the multiple tortures he had to live through some psychic powers he doesn't control? I would use that as a DM to give the PC the spotlight from time to time, so that s/he doesn't stay in the back fearing for his/her life the whole time.</p><p></p><p>Imagine the PCs fighting a bunch of drow, with the poor PC hiding behind a wall waiting for the fight to be over, when the DM asks the player "by the way, which drow are you looking at as you are doing this?" "(PC) Er.. this one" "(DM) Ok. You see that, as you look at him, the drow looks at you while he swings his scimetar at the same time. This is an unusual move from such a seasoned fighter, you gather, but as you're telling yourself this, you see his facial expression change to complete terror. His head explodes in a split second, projecting blood and brain stuff everywhere across the room. His body falls to the ground with a deaf "floosh", like a puppet which strings have just been severed. You're not totally sure what actually caused this, but you realize it actually felt <em>good</em> to you. (pause) Okay Barntar, this is your turn now, what do you do?".</p></blockquote><p></p>
[QUOTE="Odhanan, post: 2918326, member: 12324"] Agreed. That's what I meant by "primary, conscious, focused goal" above. That's indeed an issue to care about before the game as to not have to care about it much during the game. Stuff like one PC being a prisoner and having no equipment whatsoever, being rescued by other PCs with a full gear, is a gross mistake if handled without preparation. Maybe the PC was a prisoner from mind flayers and developped from the multiple tortures he had to live through some psychic powers he doesn't control? I would use that as a DM to give the PC the spotlight from time to time, so that s/he doesn't stay in the back fearing for his/her life the whole time. Imagine the PCs fighting a bunch of drow, with the poor PC hiding behind a wall waiting for the fight to be over, when the DM asks the player "by the way, which drow are you looking at as you are doing this?" "(PC) Er.. this one" "(DM) Ok. You see that, as you look at him, the drow looks at you while he swings his scimetar at the same time. This is an unusual move from such a seasoned fighter, you gather, but as you're telling yourself this, you see his facial expression change to complete terror. His head explodes in a split second, projecting blood and brain stuff everywhere across the room. His body falls to the ground with a deaf "floosh", like a puppet which strings have just been severed. You're not totally sure what actually caused this, but you realize it actually felt [i]good[/i] to you. (pause) Okay Barntar, this is your turn now, what do you do?". [/QUOTE]
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What does a DM owe his players?/ Are the rules written in stone?
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