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*Dungeons & Dragons
[+] What does a non-spellcaster Psion need/look like?
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<blockquote data-quote="CreamCloud0" data-source="post: 9769226" data-attributes="member: 7034710"><p>mostly i think they need a small (per individual character) selection of specializations that give them a number of at-will and/or quick-recharge abilities that can be enhanced into stronger versions and variants by using points from an easy come-easy go 'energy' resource pool, it would also be very thematic for them to have some sort of mechanic that lets them use more points than they have or instantly recharge at the cost of some backlash or burnout: loosing their next turn, a level of exhaustion, loosing HP(and temporarily reduced maximum), not being able to use anything from that specialization for [diceroll] turns.</p><p></p><p>for example, (i'm going to be using spells here but only as example reference points,) you pick a pyrokinetic specialization and you might get three at-will abilities: produce flame, control flames and absorb elements(fire), a telekinetic might have mage hand and catapult, a...warding? psion might have shield, blade ward and armour of agathys, what each of these psions can do can be expanded by expending varying amounts of energy points to perform other abilities such as:</p><p></p><p>pyrokinetic: fire bolt, faerie fire, burning hands, hellish rebuke, fireball, conjure elemental(fire), fire shield, wall of fire and fire storm.</p><p></p><p>telekinetic: thunderclap, levitate, conjure barrage, fly, gravity sinkhole, bigby's hand, telekinesis, wall of force.</p><p></p><p>warding: mage armour, absorb elements, sanctuary, shield of faith, protection from energy, stoneskin, globe of invulnerability, wall of force.</p><p></p><p>(<em><span style="font-size: 12px">some of these are focusing more on the end results or specific effect than specific flavour of execution, a TK isn't going to literally conjure extra projectiles with conjure barrage or a warding psion might deal psychic damage with armour of agathys but those spells replicate them being able to launch a bunch of stuff all at once or create a defense that harms those who attack you in a particular way well.</span></em>)</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9769226, member: 7034710"] mostly i think they need a small (per individual character) selection of specializations that give them a number of at-will and/or quick-recharge abilities that can be enhanced into stronger versions and variants by using points from an easy come-easy go 'energy' resource pool, it would also be very thematic for them to have some sort of mechanic that lets them use more points than they have or instantly recharge at the cost of some backlash or burnout: loosing their next turn, a level of exhaustion, loosing HP(and temporarily reduced maximum), not being able to use anything from that specialization for [diceroll] turns. for example, (i'm going to be using spells here but only as example reference points,) you pick a pyrokinetic specialization and you might get three at-will abilities: produce flame, control flames and absorb elements(fire), a telekinetic might have mage hand and catapult, a...warding? psion might have shield, blade ward and armour of agathys, what each of these psions can do can be expanded by expending varying amounts of energy points to perform other abilities such as: pyrokinetic: fire bolt, faerie fire, burning hands, hellish rebuke, fireball, conjure elemental(fire), fire shield, wall of fire and fire storm. telekinetic: thunderclap, levitate, conjure barrage, fly, gravity sinkhole, bigby's hand, telekinesis, wall of force. warding: mage armour, absorb elements, sanctuary, shield of faith, protection from energy, stoneskin, globe of invulnerability, wall of force. ([I][SIZE=3]some of these are focusing more on the end results or specific effect than specific flavour of execution, a TK isn't going to literally conjure extra projectiles with conjure barrage or a warding psion might deal psychic damage with armour of agathys but those spells replicate them being able to launch a bunch of stuff all at once or create a defense that harms those who attack you in a particular way well.[/SIZE][/I]) [/QUOTE]
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[+] What does a non-spellcaster Psion need/look like?
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