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*Pathfinder & Starfinder
What does a paladin do (or should be doing)?
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<blockquote data-quote="Abstruse" data-source="post: 5939426" data-attributes="member: 6669048"><p>The increased damage die comes from race. The +2 damage probably comes from either race or theme. There's a thread somewhere around here that's attempting to break that down, but most of the information on that comes from the Q&A chats with the developers. Until we see the character generation rules, we're not going to know for sure.</p><p></p><p>Weapon choice is probably going to come from your deity and/or race. Like in 3.5/PF where you automatically get proficiency with certain weapons based on your race and proficiency with the favored weapon of your deity as a cleric. A half-orc is going to be proficient with a greataxe regardless of class, while a cleric of Kord is probably going to be proficient with a greataxe regardless of race. Themes may also play a hand in it.</p><p></p><p>Considering the theme in question is "Defender" which looks at every step to be a melee combat theme, he's probably still going to be dominate in melee at 5th, 8th, 12th, etc. levels as he gains more feats. He'll fall into a more traditional "defender" role as assigned from 4e, probably gaining ability to jump in front of attacks to sacrifice himself for allies and mark enemies so that he gets free attacks if they don't focus on him. The sort of things that protect allies, sometimes at his own expense. This is also an educated guess since we won't know that for sure until we see the character generation rules or at least a version of the pregen at a higher level.</p><p></p><p>Paladins are as prone to fear effects as any other class until they hit a specific level. And in some editions, they simply just get bonuses to saving throws (or NADs depending on edition) for fear effects. For all we know, there could be a part of the Defender theme at 4th level that gives you immunity/increased resistance to fear. Or there could be a background that does that. If not failing fear checks is your sole definition of a paladin, does that mean that a halfling fighter with heavy armor and shield is a paladin?</p></blockquote><p></p>
[QUOTE="Abstruse, post: 5939426, member: 6669048"] The increased damage die comes from race. The +2 damage probably comes from either race or theme. There's a thread somewhere around here that's attempting to break that down, but most of the information on that comes from the Q&A chats with the developers. Until we see the character generation rules, we're not going to know for sure. Weapon choice is probably going to come from your deity and/or race. Like in 3.5/PF where you automatically get proficiency with certain weapons based on your race and proficiency with the favored weapon of your deity as a cleric. A half-orc is going to be proficient with a greataxe regardless of class, while a cleric of Kord is probably going to be proficient with a greataxe regardless of race. Themes may also play a hand in it. Considering the theme in question is "Defender" which looks at every step to be a melee combat theme, he's probably still going to be dominate in melee at 5th, 8th, 12th, etc. levels as he gains more feats. He'll fall into a more traditional "defender" role as assigned from 4e, probably gaining ability to jump in front of attacks to sacrifice himself for allies and mark enemies so that he gets free attacks if they don't focus on him. The sort of things that protect allies, sometimes at his own expense. This is also an educated guess since we won't know that for sure until we see the character generation rules or at least a version of the pregen at a higher level. Paladins are as prone to fear effects as any other class until they hit a specific level. And in some editions, they simply just get bonuses to saving throws (or NADs depending on edition) for fear effects. For all we know, there could be a part of the Defender theme at 4th level that gives you immunity/increased resistance to fear. Or there could be a background that does that. If not failing fear checks is your sole definition of a paladin, does that mean that a halfling fighter with heavy armor and shield is a paladin? [/QUOTE]
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What does a paladin do (or should be doing)?
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