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What does AD&D 2E do better than 5E?
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<blockquote data-quote="cbwjm" data-source="post: 9015896" data-attributes="member: 6788732"><p>I loved 2e, I loved the setting lore, I loved the ease of changing a class with kits (or with planescape, factions). The monstrous manual had so much detail of the creatures inside it, psionics was cool (they wouldn't be cool again until 4e, IMO).</p><p></p><p>I loved that ability scores, while important, wouldn't necessarily hold you back. If you were a fighter with 9 strength, you'd work just as well as a fighter with 15 strength, even most of the warriors that started with 18 strength probably didn't have more than a +1 to hit/+3 damage and with the lower hp in general of 2e, that's not that huge a difference.</p><p></p><p>I've noticed that something 5e has kept, is the boost at 5th level. This was when PCs started to feel powerful. 3rd level spells, warriors had plenty of hp and their thac0 was good enough that they probably had a decent chance to hit their targets, thieves were there...</p><p></p><p>About the only class that I don't think I'd use if I went back to 2e is the thief, I'd just change their skills to proficiencies and get rid of the class, or maybe keep it but they get a bunch of bonus skills. The % skills were kind of dumb in my opinion. </p><p></p><p>While I did like the various speciality priests back in the day, nowadays, I want a unified faith rather than a class for each god. I want to see a faerunian priest, a priest of the elven gods, and a dwarves rune crafter following the dwarves pantheon. But if you do want a lot of differentiation between priests, then 2e is the place for it.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 9015896, member: 6788732"] I loved 2e, I loved the setting lore, I loved the ease of changing a class with kits (or with planescape, factions). The monstrous manual had so much detail of the creatures inside it, psionics was cool (they wouldn't be cool again until 4e, IMO). I loved that ability scores, while important, wouldn't necessarily hold you back. If you were a fighter with 9 strength, you'd work just as well as a fighter with 15 strength, even most of the warriors that started with 18 strength probably didn't have more than a +1 to hit/+3 damage and with the lower hp in general of 2e, that's not that huge a difference. I've noticed that something 5e has kept, is the boost at 5th level. This was when PCs started to feel powerful. 3rd level spells, warriors had plenty of hp and their thac0 was good enough that they probably had a decent chance to hit their targets, thieves were there... About the only class that I don't think I'd use if I went back to 2e is the thief, I'd just change their skills to proficiencies and get rid of the class, or maybe keep it but they get a bunch of bonus skills. The % skills were kind of dumb in my opinion. While I did like the various speciality priests back in the day, nowadays, I want a unified faith rather than a class for each god. I want to see a faerunian priest, a priest of the elven gods, and a dwarves rune crafter following the dwarves pantheon. But if you do want a lot of differentiation between priests, then 2e is the place for it. [/QUOTE]
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