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What does balance mean to you?
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<blockquote data-quote="Sacrosanct" data-source="post: 7157032" data-attributes="member: 15700"><p>Not true at all. DMs are the ones running the game. You can't play D&D without a DM (unless it's a computer game where balance is important because you're limited to a predetermined amount of code). And since so much of the game is subjective, whatever "balance" is, is completely dependent on how the game is run. You optimize for high DPR? Congrats, too bad there isn't any fighting going on in this game. Or the combat that does occur is completely different than what you optimized for. Or any other number of reasons that can come up with a game with literally an infinite amount of scenarios that can happen in an TTRPG.</p><p></p><p></p><p></p><p></p><p></p><p>Maybe someone can break that game in your group, but that is not a universal truth. For one, what is "outshone the rest of us" mean? A +1 difference? +2? +3? Everyone has a different bar they set for when the feel someone else is clearly dominating. And others will never reach that point because they don't view the game as a competition between players where everyone has to be the same. Some people are perfectly OK with another player dominating in an aspect while their PC doesn't. And I have never, ever, in 35 years, seen a player be able to build a PC that "clearly outshines" all other PCs in all of the other pillars, let alone ever seeing that happen in 5e.</p><p></p><p>So you may consider a minor difference to be unbalanced, while I don't at all. Completely subjective, and is why you can't say that in general, a player can "break the game" in 5e. Especially when there is a literal infinite amount of tools at the DM's disposal in a regular game that would prevent that.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7157032, member: 15700"] Not true at all. DMs are the ones running the game. You can't play D&D without a DM (unless it's a computer game where balance is important because you're limited to a predetermined amount of code). And since so much of the game is subjective, whatever "balance" is, is completely dependent on how the game is run. You optimize for high DPR? Congrats, too bad there isn't any fighting going on in this game. Or the combat that does occur is completely different than what you optimized for. Or any other number of reasons that can come up with a game with literally an infinite amount of scenarios that can happen in an TTRPG. Maybe someone can break that game in your group, but that is not a universal truth. For one, what is "outshone the rest of us" mean? A +1 difference? +2? +3? Everyone has a different bar they set for when the feel someone else is clearly dominating. And others will never reach that point because they don't view the game as a competition between players where everyone has to be the same. Some people are perfectly OK with another player dominating in an aspect while their PC doesn't. And I have never, ever, in 35 years, seen a player be able to build a PC that "clearly outshines" all other PCs in all of the other pillars, let alone ever seeing that happen in 5e. So you may consider a minor difference to be unbalanced, while I don't at all. Completely subjective, and is why you can't say that in general, a player can "break the game" in 5e. Especially when there is a literal infinite amount of tools at the DM's disposal in a regular game that would prevent that. [/QUOTE]
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