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What does balance mean to you?
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<blockquote data-quote="Argyle King" data-source="post: 7157379" data-attributes="member: 58416"><p>I'm not someone who cares about perfect balance. However, having some idea of the mentality behind the game helps determine how much I'm going to invest into it.</p><p></p><p>It's here that I'll again bring up 4th Edition. It was my experience that the advertised game and what was presented as the story, fluff, aesthetic, and etc was often at odds with how the game actually worked. My concern for how the game works or what the vision is for how the game should work is due to determining whether or not I feel the game suits what I want out of an rpg. There are many things about 5th Edition I like. However, there are are also many areas in which I find that I'd prefer that things work differently, and I don't feel confident in changing the game without understanding what other impacts those changes will have.</p><p></p><p>To clarify, I'm not saying I'm hesitant to modify things or make rulings. I play other rpgs, and I've GMed other rpgs.</p><p></p><p>It's your opinion that the direction of 5th is clear. That's an opinion that I'm not so sure I share. As I said, a lot of the words used to describe the direction during the playtest did not seem to mean what I thought they would mean. I base that assessment upon comparing what made it into the final version of the game and what didn't. I also base that assessment upon looking at what the proposed future products are and trying to make an educated guess on what appears to be the proposed steps for getting from point A to point B. </p><p></p><p>I like a lot of what 5th Edition is doing. For me personally, I'll likely be making some significant changes to how the game works once I gain more experience with the DM side of things. Even so and even with my ability to make those changes, the value which future products hold for me will be determined by whether I find those products to be similar to the direction I want to go in or whether (like was my experience with 4th) the evolution of the game diverges enough from what I want to do to not be useful to me.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 7157379, member: 58416"] I'm not someone who cares about perfect balance. However, having some idea of the mentality behind the game helps determine how much I'm going to invest into it. It's here that I'll again bring up 4th Edition. It was my experience that the advertised game and what was presented as the story, fluff, aesthetic, and etc was often at odds with how the game actually worked. My concern for how the game works or what the vision is for how the game should work is due to determining whether or not I feel the game suits what I want out of an rpg. There are many things about 5th Edition I like. However, there are are also many areas in which I find that I'd prefer that things work differently, and I don't feel confident in changing the game without understanding what other impacts those changes will have. To clarify, I'm not saying I'm hesitant to modify things or make rulings. I play other rpgs, and I've GMed other rpgs. It's your opinion that the direction of 5th is clear. That's an opinion that I'm not so sure I share. As I said, a lot of the words used to describe the direction during the playtest did not seem to mean what I thought they would mean. I base that assessment upon comparing what made it into the final version of the game and what didn't. I also base that assessment upon looking at what the proposed future products are and trying to make an educated guess on what appears to be the proposed steps for getting from point A to point B. I like a lot of what 5th Edition is doing. For me personally, I'll likely be making some significant changes to how the game works once I gain more experience with the DM side of things. Even so and even with my ability to make those changes, the value which future products hold for me will be determined by whether I find those products to be similar to the direction I want to go in or whether (like was my experience with 4th) the evolution of the game diverges enough from what I want to do to not be useful to me. [/QUOTE]
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