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What does balance mean to you?
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<blockquote data-quote="Tony Vargas" data-source="post: 7159274" data-attributes="member: 996"><p>Ouch. Much as I dislike excessive niche protection it is a way to make each class both distinct and viable, as long as each niche comes up all the time...</p><p></p><p> Nor fall behind, I guess? Mostly in D&D, when monsters have had any explicit level, at all, it hasn't correlated well or consistently with PC level. </p><p>4e probably came the closet, though it took 3 MMs to get there, and the PH2/Essentials feat taxes over-corrected from PCs nominally falling behind in bonuses (but getting more poweres, scaling leader buffs, items, and bigger crit damage), to them pulling ahead at some points.</p><p></p><p> If you have more than a few battles per session...</p><p></p><p> Sure, and anyone can use thieves' tools, turn undead with a holy symbol, or cast a simple cantrip with a focus....</p><p>;p</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7159274, member: 996"] Ouch. Much as I dislike excessive niche protection it is a way to make each class both distinct and viable, as long as each niche comes up all the time... Nor fall behind, I guess? Mostly in D&D, when monsters have had any explicit level, at all, it hasn't correlated well or consistently with PC level. 4e probably came the closet, though it took 3 MMs to get there, and the PH2/Essentials feat taxes over-corrected from PCs nominally falling behind in bonuses (but getting more poweres, scaling leader buffs, items, and bigger crit damage), to them pulling ahead at some points. If you have more than a few battles per session... Sure, and anyone can use thieves' tools, turn undead with a holy symbol, or cast a simple cantrip with a focus.... ;p [/QUOTE]
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What does balance mean to you?
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