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What does balance mean to you?
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<blockquote data-quote="Tony Vargas" data-source="post: 7161645" data-attributes="member: 996"><p>Or, they could be the least interested in balance.</p><p></p><p>Or, they could be very interested in combat, developed system mastery in that area, found those imbalaced feats and have a vested interest in them.</p><p></p><p>Or, they could just be pushing back against the observation of imbalance for its own sake.</p><p></p><p>Or.... </p><p></p><p>Seems improbable. ;P</p><p></p><p>I mean, there are a fair number of standard rules, a few optional ones, and a bunch of 'modules,' then there's the various possible meanings of each rule depending on how you interpret it, and the fluff text that might be taken for rules, and the rules that might be taken for fluff... then there's all the rules & variants you remember and half-remember from other editions (or, worse the playtest, if you were foolish enough to participate). Put all that together and what are you evaluating? </p><p></p><p>Any evaluation other than 'ambiguous' or 'complex' or 'best edition since 2e' is suspect, I think. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Seriously (not really, I'm in a mood), though, there's always been some defensiveness around the current edition in the community. It's not that pronounced, this time around, and there's certainly not a lot to provoke it. </p><p>5e's a starting point, we're supposed to 'make it our own,' that means changing things we don't like which is, well, predicated upon not liking /something/.</p><p></p><p>If you find nothing worth changing in 5e, <em>you're not doin' it right!</em> Stop abusing 5e! Change something! Make it your own or be ostracized!</p><p>;P</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7161645, member: 996"] Or, they could be the least interested in balance. Or, they could be very interested in combat, developed system mastery in that area, found those imbalaced feats and have a vested interest in them. Or, they could just be pushing back against the observation of imbalance for its own sake. Or.... Seems improbable. ;P I mean, there are a fair number of standard rules, a few optional ones, and a bunch of 'modules,' then there's the various possible meanings of each rule depending on how you interpret it, and the fluff text that might be taken for rules, and the rules that might be taken for fluff... then there's all the rules & variants you remember and half-remember from other editions (or, worse the playtest, if you were foolish enough to participate). Put all that together and what are you evaluating? Any evaluation other than 'ambiguous' or 'complex' or 'best edition since 2e' is suspect, I think. ;) Seriously (not really, I'm in a mood), though, there's always been some defensiveness around the current edition in the community. It's not that pronounced, this time around, and there's certainly not a lot to provoke it. 5e's a starting point, we're supposed to 'make it our own,' that means changing things we don't like which is, well, predicated upon not liking /something/. If you find nothing worth changing in 5e, [i]you're not doin' it right![/i] Stop abusing 5e! Change something! Make it your own or be ostracized! ;P [/QUOTE]
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