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What does current Encounters look like?
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<blockquote data-quote="Tyranthraxus" data-source="post: 6807813" data-attributes="member: 13335"><p>I still use the terminology Encounters/Expeditions for my local games. Mostly because the people know it and trying to shift up the terminology during an OP campaign generally dosnt work too well.</p><p></p><p></p><p>What does Encounters Look like?</p><p></p><p>For me it started off as playing in a group/table from level 1 when I turned up to the store in Hoard of the Dragon Queen. I had no idea where the store had got its 5 dms and the dm fully told me before the game this was his second time dming. </p><p></p><p>(In fact I think all of the dms were either brand new or new). Quite a few of the players were not new. </p><p></p><p>Slowly but surely players dropped off, DMS started to disappear too. In 4 weeks we were down to 2 dms with a corresponding loss of players. Hoard while fun did not have the rewards people would expect from a game of D&D (People talk about how it was created while the DMG was still being made, but to be honest the excuse there comes across as a bit week.). The opening chapter was fairly tough for real new players. Most of the rest of my table were rocking pregenerated characters. </p><p></p><p>In the end one week our DM just .. disappeared. He didnt turn up, we waited and waitinged and soon 7 became 8:30 and we got tired of waiting and left. </p><p></p><p>The following week I returned and a few other players from the table did . The other table was low on players so we now had one full table. I had been resisting dming for a long time (my gaming history is long long periods of me just dming).</p><p></p><p>I was enjoying playing in Hoard, then disaster struck. We got a clump of about 4-5 new players turn up. I decided for better or worse to pull out ( a decision I still regret), and start running Lost Mine. I had run it once before and quite enjoyed it.</p><p></p><p>I spent a full session helping these guys make up characters. In no time I had 7 on my table. About a Month later, the dm of the hoard table didnt show up one week and I feared the worst. Soon the players on THAT table had no dm and nobody stepped up to run a game. Some of those players still play there Wed.. but its a homebrew non AL game. </p><p></p><p>Since then Ive run Lost Mine to its conclusion, Princes of the Apocalypse till we had a TPK (Total Party Kill) and then Ive sorta recently started to run out of the Abyss.</p><p></p><p>I run from 7-9:15 ish Wed nights (I work during the day and I like to sleep before I get back to work). It works out okay, we can generally have 1-2 combats depending on the size. Timewise thats enough for me (because I also run Expedtions every Saturday). I like out of the abyss but again the start I find a bit of a turn off for new players.. just the setup. I think Princes is the best so far hardcover for new players. </p><p></p><p>Now Ive stabilised at around 5-6 players. I occasionaly get the odd new player but thats really calmed down. Most characters are now either level 2-3 depending of it they have missed a session and the story is progressing along. Ive no doubt in future that I will get new players and thus new characters. They all start at level 1.. no exceptions.</p></blockquote><p></p>
[QUOTE="Tyranthraxus, post: 6807813, member: 13335"] I still use the terminology Encounters/Expeditions for my local games. Mostly because the people know it and trying to shift up the terminology during an OP campaign generally dosnt work too well. What does Encounters Look like? For me it started off as playing in a group/table from level 1 when I turned up to the store in Hoard of the Dragon Queen. I had no idea where the store had got its 5 dms and the dm fully told me before the game this was his second time dming. (In fact I think all of the dms were either brand new or new). Quite a few of the players were not new. Slowly but surely players dropped off, DMS started to disappear too. In 4 weeks we were down to 2 dms with a corresponding loss of players. Hoard while fun did not have the rewards people would expect from a game of D&D (People talk about how it was created while the DMG was still being made, but to be honest the excuse there comes across as a bit week.). The opening chapter was fairly tough for real new players. Most of the rest of my table were rocking pregenerated characters. In the end one week our DM just .. disappeared. He didnt turn up, we waited and waitinged and soon 7 became 8:30 and we got tired of waiting and left. The following week I returned and a few other players from the table did . The other table was low on players so we now had one full table. I had been resisting dming for a long time (my gaming history is long long periods of me just dming). I was enjoying playing in Hoard, then disaster struck. We got a clump of about 4-5 new players turn up. I decided for better or worse to pull out ( a decision I still regret), and start running Lost Mine. I had run it once before and quite enjoyed it. I spent a full session helping these guys make up characters. In no time I had 7 on my table. About a Month later, the dm of the hoard table didnt show up one week and I feared the worst. Soon the players on THAT table had no dm and nobody stepped up to run a game. Some of those players still play there Wed.. but its a homebrew non AL game. Since then Ive run Lost Mine to its conclusion, Princes of the Apocalypse till we had a TPK (Total Party Kill) and then Ive sorta recently started to run out of the Abyss. I run from 7-9:15 ish Wed nights (I work during the day and I like to sleep before I get back to work). It works out okay, we can generally have 1-2 combats depending on the size. Timewise thats enough for me (because I also run Expedtions every Saturday). I like out of the abyss but again the start I find a bit of a turn off for new players.. just the setup. I think Princes is the best so far hardcover for new players. Now Ive stabilised at around 5-6 players. I occasionaly get the odd new player but thats really calmed down. Most characters are now either level 2-3 depending of it they have missed a session and the story is progressing along. Ive no doubt in future that I will get new players and thus new characters. They all start at level 1.. no exceptions. [/QUOTE]
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