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What does "does not stack with" mean?
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<blockquote data-quote="CRGreathouse" data-source="post: 89569" data-attributes="member: 474"><p>I agree that the description of speed weapons was poorly written, but to me it's no big deal - it's a high-level ability and a quick DM call.</p><p></p><p>What really bothers me is the time division. I'm talking about actions: full-round, standard, partial, move, move-eq, and free. This is poorly explained and has led to many debates, some exotic (2 5-foot steps with <em>haste</em>) and some more realistic. Just imagine trying to teach your 15-year-old nephew about these terms:</p><p></p><p>"You take either a standard action or a full-round action. With a full-round action, you can make a 5-foot step but no other movement. That is, unless the action includes movement, in which case you can't make a 5-foot step. You can't make a 5-foot step if you refocus, either. Standard actions are like full-round actions, except you can move your normal speed during them. Instead of moving your normal speed, you can make a move-equivilent action such as standing from prone. In fact, you can make a move-eq instead of the normal part of a standard action - - that is, you can make two move-eqs instead of a standard action. Two moves are also allowed - this is called a 'double move' or 'hustle'. For example, you can move your speed and draw a weapon. Actually, if you have a base attack bonus of at least +1, you can do both of these during your move, allowing the rest of the standard action. If you don't move at all during your standard action, you can take a 5-foot step, too."</p><p></p><p><em>Nephew, after a moment of stunned silence:</em></p><p>"But what is 'Ready' and what are 'partial actions'? How does <em>haste</em> work?"</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 89569, member: 474"] I agree that the description of speed weapons was poorly written, but to me it's no big deal - it's a high-level ability and a quick DM call. What really bothers me is the time division. I'm talking about actions: full-round, standard, partial, move, move-eq, and free. This is poorly explained and has led to many debates, some exotic (2 5-foot steps with [i]haste[/i]) and some more realistic. Just imagine trying to teach your 15-year-old nephew about these terms: "You take either a standard action or a full-round action. With a full-round action, you can make a 5-foot step but no other movement. That is, unless the action includes movement, in which case you can't make a 5-foot step. You can't make a 5-foot step if you refocus, either. Standard actions are like full-round actions, except you can move your normal speed during them. Instead of moving your normal speed, you can make a move-equivilent action such as standing from prone. In fact, you can make a move-eq instead of the normal part of a standard action - - that is, you can make two move-eqs instead of a standard action. Two moves are also allowed - this is called a 'double move' or 'hustle'. For example, you can move your speed and draw a weapon. Actually, if you have a base attack bonus of at least +1, you can do both of these during your move, allowing the rest of the standard action. If you don't move at all during your standard action, you can take a 5-foot step, too." [i]Nephew, after a moment of stunned silence:[/i] "But what is 'Ready' and what are 'partial actions'? How does [i]haste[/i] work?" [/QUOTE]
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What does "does not stack with" mean?
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