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What does "does not stack with" mean?
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<blockquote data-quote="kreynolds" data-source="post: 89601" data-attributes="member: 2829"><p>That's true. But you still need to be careful about making a DM call. If you make the wrong call, you just stink at being a DM, plain and simple, but I'll explain this more later on. Also, these boards do not take place in game, thus they do not require DM calls. What they require is clarification.</p><p></p><p></p><p></p><p>I don't have a problem understanding the rules of time in relation to action types, as spending time on these message boards and with my DM group (all of us are players as well) has cleared this up.</p><p></p><p>What I do have a problem with is people saying "You can't do it." when they have no idea whether or not you really should be able to do something.</p><p></p><p>Obviously, there are times in a game when you don't want to stop the game to look up a rule, as that seriously destroys the continuity of the game. Sometimes, you have to make a ruling quickly just to keep the game going. Sometimes your ruling will end up being the correct one. Other times, your ruling will be a real screw-up on your, the DMs, part. When this happens, the DM should either approach the player and let them know that the DM was wrong and tell the player that they will endeavor to correct the problem before it happens in the future. Or, the DM should simply enforce the "new rule" and hope that nobody finds out how the rule "really works" and leaves the table, or hope that the players are happy with it.</p><p></p><p>My point is this: a good game requires consistency. DM calls help maintain consistency and I appreciate that (I've had to make a few myself), but they have absolutely no place what-so-ever on these message boards in regards to how a rule truly functions. Unless of course you are in the House Rules section, which we are not.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 89601, member: 2829"] That's true. But you still need to be careful about making a DM call. If you make the wrong call, you just stink at being a DM, plain and simple, but I'll explain this more later on. Also, these boards do not take place in game, thus they do not require DM calls. What they require is clarification. I don't have a problem understanding the rules of time in relation to action types, as spending time on these message boards and with my DM group (all of us are players as well) has cleared this up. What I do have a problem with is people saying "You can't do it." when they have no idea whether or not you really should be able to do something. Obviously, there are times in a game when you don't want to stop the game to look up a rule, as that seriously destroys the continuity of the game. Sometimes, you have to make a ruling quickly just to keep the game going. Sometimes your ruling will end up being the correct one. Other times, your ruling will be a real screw-up on your, the DMs, part. When this happens, the DM should either approach the player and let them know that the DM was wrong and tell the player that they will endeavor to correct the problem before it happens in the future. Or, the DM should simply enforce the "new rule" and hope that nobody finds out how the rule "really works" and leaves the table, or hope that the players are happy with it. My point is this: a good game requires consistency. DM calls help maintain consistency and I appreciate that (I've had to make a few myself), but they have absolutely no place what-so-ever on these message boards in regards to how a rule truly functions. Unless of course you are in the House Rules section, which we are not. [/QUOTE]
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What does "does not stack with" mean?
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