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What does it feel like to have half of your max hp?
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<blockquote data-quote="tzor" data-source="post: 1475196" data-attributes="member: 12826"><p>As everyone has pointed out, there is no correct answer. However, I think it is easy to assume that if you were to distribute physical damage among the hit points, you should probably do it uniformly through the whole HP spectrum.</p><p></p><p>After all, physical damage in and of itself is no uniform standard. My mother, who fell on "black" ice and broke her arm in several places, calmly talked to me while I frantically drove her to the hospital. Other people can be severely effected by a minor bruise.</p><p></p><p>So let's bear in mind the secret rule of HP ... no damage that can actually hinder ones ability to attack and defend, because the rules say that you don't loose that ability when you are damaged. All other damage is fine.</p><p></p><p>So a high level character at 50% might have a few cracked ribs, a whole lot of sprains, torn ligaments, and a minor amount of blood loss. All depending on the types of injuries sustained. And of course one can throw a liberal supply of fluf injuries, minor burns, abrasions, cuts, puncture wounds, etc.</p><p></p><p><em>Edit: I can't believe I originally typed "dry ice" there. It's kind of hard to fall on dry ice, but that is another issue. "Black" ice is a condition where ice forms on blacktop and it's so transparent that it is for all practical purposes invisible. It is exceptionally dangerous in driving conditions.</em></p></blockquote><p></p>
[QUOTE="tzor, post: 1475196, member: 12826"] As everyone has pointed out, there is no correct answer. However, I think it is easy to assume that if you were to distribute physical damage among the hit points, you should probably do it uniformly through the whole HP spectrum. After all, physical damage in and of itself is no uniform standard. My mother, who fell on "black" ice and broke her arm in several places, calmly talked to me while I frantically drove her to the hospital. Other people can be severely effected by a minor bruise. So let's bear in mind the secret rule of HP ... no damage that can actually hinder ones ability to attack and defend, because the rules say that you don't loose that ability when you are damaged. All other damage is fine. So a high level character at 50% might have a few cracked ribs, a whole lot of sprains, torn ligaments, and a minor amount of blood loss. All depending on the types of injuries sustained. And of course one can throw a liberal supply of fluf injuries, minor burns, abrasions, cuts, puncture wounds, etc. [I]Edit: I can't believe I originally typed "dry ice" there. It's kind of hard to fall on dry ice, but that is another issue. "Black" ice is a condition where ice forms on blacktop and it's so transparent that it is for all practical purposes invisible. It is exceptionally dangerous in driving conditions.[/I] [/QUOTE]
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What does it feel like to have half of your max hp?
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