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What does it mean that a deity can have a different rank on a different world?
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<blockquote data-quote="Li Shenron" data-source="post: 8012966" data-attributes="member: 1465"><p>This is problematic only on a theorycraft level...</p><p></p><p>Say that maybe I want to have Osiris the god of the dead being a lesser deity in the world of Faerun (Mulhorand region), a greater deity in a homebrew Egypt-inspired world, and a quasi-deity in the world of Amonkhet. In my homebrew Osiris reigns supreme as an impalpable being which empowers life, regulates nature, and cares for the deceased; he is everywhere and effectively beyond comprehension. In the meantime, he is a lesser presence in Mulhorand, powerful enough to grant spells but also limited to a more-or-less tangible form. At the same time in Amonkhet he is a demigod that is trying to take the place of one of the local deities, and cannot grant spells to local clerics unless he first gains enough worskippers.</p><p></p><p>So what exactly is the problem? The players do not understand the concept? Well then it's <em>their</em> problem, certainly it's not a problem for Osiris <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Are you worried that as a DM you have to provide a "solid" explanation? Don't. Religion is <em>never </em>explained, it is believed or disbelieved, and thank God (sic!) we don't even have to worry about that while playing D&D! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8012966, member: 1465"] This is problematic only on a theorycraft level... Say that maybe I want to have Osiris the god of the dead being a lesser deity in the world of Faerun (Mulhorand region), a greater deity in a homebrew Egypt-inspired world, and a quasi-deity in the world of Amonkhet. In my homebrew Osiris reigns supreme as an impalpable being which empowers life, regulates nature, and cares for the deceased; he is everywhere and effectively beyond comprehension. In the meantime, he is a lesser presence in Mulhorand, powerful enough to grant spells but also limited to a more-or-less tangible form. At the same time in Amonkhet he is a demigod that is trying to take the place of one of the local deities, and cannot grant spells to local clerics unless he first gains enough worskippers. So what exactly is the problem? The players do not understand the concept? Well then it's [I]their[/I] problem, certainly it's not a problem for Osiris :) Are you worried that as a DM you have to provide a "solid" explanation? Don't. Religion is [I]never [/I]explained, it is believed or disbelieved, and thank God (sic!) we don't even have to worry about that while playing D&D! :D [/QUOTE]
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What does it mean that a deity can have a different rank on a different world?
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