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What does it mean to "Challenge the Character"?
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<blockquote data-quote="5ekyu" data-source="post: 7596974" data-attributes="member: 6919838"><p>Since, "build" in rogue terms usually refers to the character and it's **relevant traits strengths and weaknesses**, especially with its stats often highlighted, then it is essentially a synonym for character in this context. </p><p></p><p>So, "build challenge" is not distinguishable from "character challenge" in an obvious way.</p><p></p><p>One might try to divide them tho. But it would be a contrived case.</p><p></p><p>Character challenges involve the character traits by default in the resolution. That's the requirement. It's not requiring excluding the player or excluding choices by the player. Those likely having influence the outcome odds. They might even, if combined with character traits redult in auto-success. For example, If I cast enhance ability and that advantage raises a challenge to auto-success (if the character/build was good enough without it to get auto-success) or if the choices to team-up or use a crowbar raise the passive score to auyo-success etc etc etc)</p><p></p><p>For the purposes of overcoming a challenge involving mechanics or not "build" and "character" are synonymous so the distinction is not a real one.</p><p></p><p>I am fine if you want to rename it build challenge, I just fo not see the point.</p><p></p><p>But the key is, it involves the choices the player made in chargen (and beyond) into the resolution and differentiates the characters in this challenge. </p><p></p><p>As opposed to non-character riddles and logic puzzles where any character with the same stated actions can succeed without reference to a character trait.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7596974, member: 6919838"] Since, "build" in rogue terms usually refers to the character and it's **relevant traits strengths and weaknesses**, especially with its stats often highlighted, then it is essentially a synonym for character in this context. So, "build challenge" is not distinguishable from "character challenge" in an obvious way. One might try to divide them tho. But it would be a contrived case. Character challenges involve the character traits by default in the resolution. That's the requirement. It's not requiring excluding the player or excluding choices by the player. Those likely having influence the outcome odds. They might even, if combined with character traits redult in auto-success. For example, If I cast enhance ability and that advantage raises a challenge to auto-success (if the character/build was good enough without it to get auto-success) or if the choices to team-up or use a crowbar raise the passive score to auyo-success etc etc etc) For the purposes of overcoming a challenge involving mechanics or not "build" and "character" are synonymous so the distinction is not a real one. I am fine if you want to rename it build challenge, I just fo not see the point. But the key is, it involves the choices the player made in chargen (and beyond) into the resolution and differentiates the characters in this challenge. As opposed to non-character riddles and logic puzzles where any character with the same stated actions can succeed without reference to a character trait. [/QUOTE]
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What does it mean to "Challenge the Character"?
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