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What does it mean to "Challenge the Character"?
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<blockquote data-quote="CleverNickName" data-source="post: 7597137" data-attributes="member: 50987"><p>I totally agree...having story elements reduced to a matter of sheer luck can be exciting, but usually it just leads to boredom.</p><p></p><p>I think that was the intent behind putting the responsibility of Inspiration, Advantage, and Disadvantage adjudication on the DM. Random number generation is vital to the suspense of the game, but player choice should matter more than the bonuses and penalties on a character sheet. So the DM is expected to evaluate the situation and actions of the character, and adjust the math accordingly using the Advantage/Disadvantage mechanic. This falls apart when Advantage, Disadvantage, and Inspiration become the expectation rather than the exception...which is why I'm pretty stingy with them.</p><p></p><p>Just saying "...and I help, you get Advantage!" isn't good enough. I ask the player to describe how their character is helping the rogue to pick that lock, and then decide if it's really helpful enough to merit Advantage.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 7597137, member: 50987"] I totally agree...having story elements reduced to a matter of sheer luck can be exciting, but usually it just leads to boredom. I think that was the intent behind putting the responsibility of Inspiration, Advantage, and Disadvantage adjudication on the DM. Random number generation is vital to the suspense of the game, but player choice should matter more than the bonuses and penalties on a character sheet. So the DM is expected to evaluate the situation and actions of the character, and adjust the math accordingly using the Advantage/Disadvantage mechanic. This falls apart when Advantage, Disadvantage, and Inspiration become the expectation rather than the exception...which is why I'm pretty stingy with them. Just saying "...and I help, you get Advantage!" isn't good enough. I ask the player to describe how their character is helping the rogue to pick that lock, and then decide if it's really helpful enough to merit Advantage. [/QUOTE]
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What does it mean to "Challenge the Character"?
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