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What does it mean to "Challenge the Character"?
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<blockquote data-quote="5ekyu" data-source="post: 7598207" data-attributes="member: 6919838"><p>To me those are both testing the charsacter examples.</p><p></p><p>One is z resource allocation that directly accesses the PC traits. The other is a check based one with more success-fail than resource spend but it still directly utilizes the charscter stats.</p><p></p><p>In short, no matter which of those you choose "who the charascter is" will matter to the outcome. If you put in the ships tactical officer or the ships cargo loading guy - it matters - because direct changes likely occur with the switch.</p><p></p><p>By the way, I see nothing st odds eith those two examples in same game, they could easily show different shield designs or training..</p><p></p><p>But a better kind of example would be having some sort of player-side puzzle to solve the "starship command codes" to turn off the other ship shields. If figuring out that code does not require PC stats, so that the cook and the cargo handler do not have different chances than the medic or the science officer, the results and solutions never touch "character."</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7598207, member: 6919838"] To me those are both testing the charsacter examples. One is z resource allocation that directly accesses the PC traits. The other is a check based one with more success-fail than resource spend but it still directly utilizes the charscter stats. In short, no matter which of those you choose "who the charascter is" will matter to the outcome. If you put in the ships tactical officer or the ships cargo loading guy - it matters - because direct changes likely occur with the switch. By the way, I see nothing st odds eith those two examples in same game, they could easily show different shield designs or training.. But a better kind of example would be having some sort of player-side puzzle to solve the "starship command codes" to turn off the other ship shields. If figuring out that code does not require PC stats, so that the cook and the cargo handler do not have different chances than the medic or the science officer, the results and solutions never touch "character." [/QUOTE]
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What does it mean to "Challenge the Character"?
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