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What does it mean to "Challenge the Character"?
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<blockquote data-quote="Monayuris" data-source="post: 7598332" data-attributes="member: 6859536"><p>Agreed!</p><p></p><p>Honestly meta-gaming isn't really something I particularly care about. I look at it like this: I run D&D for people who've been playing for 30+ years, I also run D&D for people who have never played before. I'm not going to look a 30 year veteran of D&D in the eye with a straight face and tell them that their 1st level character wouldn't use fire against the troll they're fighting. I mean how many times has this person fought trolls before?</p><p></p><p>If you want to avoid meta-gaming then bring some new <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. If your players are metagaming then push the boundaries and do something new. Have your orcs burst tentacles from their chests... they won't see that coming no matter how many monster manuals they read.</p><p></p><p>You can't admonish you players for studying the game... hell... you want people who are that committed at your table. You just got to 'bring it'. Show them something new that they can't prepare for. Don't worry about the obvious... how many times do you want to 'pretend to be surprised when the troll gets up'?</p></blockquote><p></p>
[QUOTE="Monayuris, post: 7598332, member: 6859536"] Agreed! Honestly meta-gaming isn't really something I particularly care about. I look at it like this: I run D&D for people who've been playing for 30+ years, I also run D&D for people who have never played before. I'm not going to look a 30 year veteran of D&D in the eye with a straight face and tell them that their 1st level character wouldn't use fire against the troll they're fighting. I mean how many times has this person fought trolls before? If you want to avoid meta-gaming then bring some new :):):):):). If your players are metagaming then push the boundaries and do something new. Have your orcs burst tentacles from their chests... they won't see that coming no matter how many monster manuals they read. You can't admonish you players for studying the game... hell... you want people who are that committed at your table. You just got to 'bring it'. Show them something new that they can't prepare for. Don't worry about the obvious... how many times do you want to 'pretend to be surprised when the troll gets up'? [/QUOTE]
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