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What does it mean to "Challenge the Character"?
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<blockquote data-quote="5ekyu" data-source="post: 7599950" data-attributes="member: 6919838"><p>You can assume whatever you like about other games, but for me, I have seem plenty of conflicts in games without authorship by players. </p><p></p><p>To me, honestly, my experience says the fsctors that lead to conflicts and campaigns bring abandoned over them are in the vast majority not actually related to the rules of the game system, it the personalities and social dynamics. </p><p></p><p>Fragility on the basis of these conflicts is not a rules problem. </p><p></p><p>There is no game rule that stops folks from getting into conflicts in they are inclined to. </p><p></p><p>My players and I font need rules yo tell us to not be absurd st the table or to work together to resolve conflicts. </p><p></p><p>Like I said, such games are not for all players... no game is. </p><p></p><p>As for you wanting to keep focusing on your choices in the "RPG or not" test, that's fine and dandy. I hope it yields for you some useful or beneficial results.</p><p></p><p>For me, worrying over whether or not someone else's style if play "counts as an RPG in my eyes" is a pursuit with no payoff at the end. I get nothing by doing so, no benefit, no gain and the only possible effect is ticking off somebody else if they for dome reason give a whit what I think. </p><p></p><p>So, I dont make that pursuit one I care to take.</p><p></p><p>As for me takingbyime to "take note" of what you didn't say... why in the world would I try and note all the things you didnt say?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7599950, member: 6919838"] You can assume whatever you like about other games, but for me, I have seem plenty of conflicts in games without authorship by players. To me, honestly, my experience says the fsctors that lead to conflicts and campaigns bring abandoned over them are in the vast majority not actually related to the rules of the game system, it the personalities and social dynamics. Fragility on the basis of these conflicts is not a rules problem. There is no game rule that stops folks from getting into conflicts in they are inclined to. My players and I font need rules yo tell us to not be absurd st the table or to work together to resolve conflicts. Like I said, such games are not for all players... no game is. As for you wanting to keep focusing on your choices in the "RPG or not" test, that's fine and dandy. I hope it yields for you some useful or beneficial results. For me, worrying over whether or not someone else's style if play "counts as an RPG in my eyes" is a pursuit with no payoff at the end. I get nothing by doing so, no benefit, no gain and the only possible effect is ticking off somebody else if they for dome reason give a whit what I think. So, I dont make that pursuit one I care to take. As for me takingbyime to "take note" of what you didn't say... why in the world would I try and note all the things you didnt say? [/QUOTE]
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What does it mean to "Challenge the Character"?
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