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What does it mean to "Challenge the Character"?
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<blockquote data-quote="iserith" data-source="post: 7601847" data-attributes="member: 97077"><p>Right. The player should have no expectation, at least not by the rules of the game, that the offer must be accepted.</p><p></p><p></p><p></p><p>Generally speaking, my experience has been that the limits of a game that makes liberal use of "Yes, and..." tend to exist as an agreement between the players and DM, explicit or implied, about what kinds of things the player can establish and when. Often this is for color or to flesh out the PC's background during play. Sometimes it's to establish a thing in the environment for use (e.g. a chandelier in the tavern to swing from that was not mentioned in the DM's description of the environment). Typically, the players are not establishing things that attempt to subvert the challenge the DM is presenting. As I argued on the D&D 4e forums years ago now when in the context of that game I suggested DMs make liberal use of "Yes, and...", players that do circumvent challenges by establishing new details outside their role are basically saying that <em>the challenge is not interesting to them</em> and they want to move past it as quickly as possible. That argues for clearer communication before play about what sorts of challenges the group enjoys more then anything in my view.</p></blockquote><p></p>
[QUOTE="iserith, post: 7601847, member: 97077"] Right. The player should have no expectation, at least not by the rules of the game, that the offer must be accepted. Generally speaking, my experience has been that the limits of a game that makes liberal use of "Yes, and..." tend to exist as an agreement between the players and DM, explicit or implied, about what kinds of things the player can establish and when. Often this is for color or to flesh out the PC's background during play. Sometimes it's to establish a thing in the environment for use (e.g. a chandelier in the tavern to swing from that was not mentioned in the DM's description of the environment). Typically, the players are not establishing things that attempt to subvert the challenge the DM is presenting. As I argued on the D&D 4e forums years ago now when in the context of that game I suggested DMs make liberal use of "Yes, and...", players that do circumvent challenges by establishing new details outside their role are basically saying that [I]the challenge is not interesting to them[/I] and they want to move past it as quickly as possible. That argues for clearer communication before play about what sorts of challenges the group enjoys more then anything in my view. [/QUOTE]
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What does it mean to "Challenge the Character"?
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