Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What does it mean to "Challenge the Character"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7603417" data-attributes="member: 4937"><p>If you can agree with your friend to come over to their house, but first you have to check and make sure it's OK with your parents, you don't have authority. Authority is when you are in charge. You have the power and right make decisions, give orders, and enforce your wishes. If you have to ask, "Mother may I?", it's not authority.</p><p></p><p></p><p></p><p>Ok, yes. So far so good.</p><p></p><p></p><p></p><p>I'm sorry, but I don't know how to make this any clearer, but "adding to the story in some way" and "authority over their character" are not the same things, and there is absolutely no conflict between having one and not the other. Just because you have authority over your character, does not mean you have a right to add things that are by definition external to the character. I'm at a loss to see how you don't understand that. </p><p></p><p></p><p></p><p>But... it's just not. Francis is not part of the character. There is no conflict here. To the extent that player backstory does intersect with setting, in that a player creating a backstory wants to introduce things to the setting, then I've already explained how that issue is resolved in other posts. Essentially, neither the GM nor the player can unilaterally impose backstory on the other without some sort of permission. The player can't introduce a new character to the setting without permission of the GM (because the GM absolutely owns the setting), and the GM can't decide something happened to the player's character in the past without permission from the player (because the player absolute owns the PC). It's really simple. In practice, much of the time the two participants are happy to work with each other to create myth, but for very good reasons both sides must agree because there are times the player does not want his story altered by the GM and the GM doesn't want his setting altered by the player and each can have good and valid reasons for that. </p><p></p><p></p><p></p><p>Seriously, Francis the Guard is obviously external to the character. This isn't even an interesting edge case like a Wizard's Familiar. The player's authority over the character does not extend to anything beyond his ability to play the character and make choices about the character. You have no more right to create Francis the Guard and expect him to exist than you do to create a +5 Holy Avenger and give it to yourself, and no matter how you twist, you can't make Francis the Guard part of the character because Francis is obviously an NPC.</p><p></p><p></p><p></p><p>Wait??? What?!?!? OK, we're just done. This isn't even amusing anymore. I said that it teaches that "some" part of the game belongs to the GM, and you have somehow twisted that into me saying that "no part of the game whatsoever belongs to the GM"? I have no words.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7603417, member: 4937"] If you can agree with your friend to come over to their house, but first you have to check and make sure it's OK with your parents, you don't have authority. Authority is when you are in charge. You have the power and right make decisions, give orders, and enforce your wishes. If you have to ask, "Mother may I?", it's not authority. Ok, yes. So far so good. I'm sorry, but I don't know how to make this any clearer, but "adding to the story in some way" and "authority over their character" are not the same things, and there is absolutely no conflict between having one and not the other. Just because you have authority over your character, does not mean you have a right to add things that are by definition external to the character. I'm at a loss to see how you don't understand that. But... it's just not. Francis is not part of the character. There is no conflict here. To the extent that player backstory does intersect with setting, in that a player creating a backstory wants to introduce things to the setting, then I've already explained how that issue is resolved in other posts. Essentially, neither the GM nor the player can unilaterally impose backstory on the other without some sort of permission. The player can't introduce a new character to the setting without permission of the GM (because the GM absolutely owns the setting), and the GM can't decide something happened to the player's character in the past without permission from the player (because the player absolute owns the PC). It's really simple. In practice, much of the time the two participants are happy to work with each other to create myth, but for very good reasons both sides must agree because there are times the player does not want his story altered by the GM and the GM doesn't want his setting altered by the player and each can have good and valid reasons for that. Seriously, Francis the Guard is obviously external to the character. This isn't even an interesting edge case like a Wizard's Familiar. The player's authority over the character does not extend to anything beyond his ability to play the character and make choices about the character. You have no more right to create Francis the Guard and expect him to exist than you do to create a +5 Holy Avenger and give it to yourself, and no matter how you twist, you can't make Francis the Guard part of the character because Francis is obviously an NPC. Wait??? What?!?!? OK, we're just done. This isn't even amusing anymore. I said that it teaches that "some" part of the game belongs to the GM, and you have somehow twisted that into me saying that "no part of the game whatsoever belongs to the GM"? I have no words. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What does it mean to "Challenge the Character"?
Top