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What does it mean to "Challenge the Character"?
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<blockquote data-quote="Tony Vargas" data-source="post: 7604680" data-attributes="member: 996"><p>IDK. The rules of the game probably wouldn't function too well without certain assumptions in that social contract. Change the rules or change the contract, so long as you to get them working together at that table. </p><p></p><p> So you do imagine the rules assume perfection from the DM? </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> That's fair, actually. While the DM won't be perfect, he is presumably good enough for his group.</p><p></p><p> Rules that say you must play in that way are certainly lacking, as are rules that explicitly say you can't. </p><p>The rules /do/ give the DM a great deal of latitude in how he runs his game and what he expects from the players. You can, as DM accept an action declarations that includes a declaration of fiction outside the character, or even reward (with inspiration perhaps) or require such, if that works for you. There's no rules being changed or added, to do so, it's just a matter of the convention of what an action declaration is at the DM's table. </p><p></p><p>In that sense 5e supports both these very different styles under discussion. Which was kinda the point (ok, a point) of writing rules in natural language and actively promoting DM Empowerment.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7604680, member: 996"] IDK. The rules of the game probably wouldn't function too well without certain assumptions in that social contract. Change the rules or change the contract, so long as you to get them working together at that table. So you do imagine the rules assume perfection from the DM? ;) That's fair, actually. While the DM won't be perfect, he is presumably good enough for his group. Rules that say you must play in that way are certainly lacking, as are rules that explicitly say you can't. The rules /do/ give the DM a great deal of latitude in how he runs his game and what he expects from the players. You can, as DM accept an action declarations that includes a declaration of fiction outside the character, or even reward (with inspiration perhaps) or require such, if that works for you. There's no rules being changed or added, to do so, it's just a matter of the convention of what an action declaration is at the DM's table. In that sense 5e supports both these very different styles under discussion. Which was kinda the point (ok, a point) of writing rules in natural language and actively promoting DM Empowerment. [/QUOTE]
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