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What does it mean to "Challenge the Character"?
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<blockquote data-quote="iserith" data-source="post: 7612349" data-attributes="member: 97077"><p>As I think I mentioned, I'd characterize some of your positions and preferences as being rooted in D&D 3.Xe and/or D&D 4e. I think you've mentioned playing those games before, so this makes perfect sense. My "style" is based on the game system. You would notice my "style" changes when I run and play D&D 4e. Just like it changes when I run and play Dungeon World. That's my point here: I don't have one "style" that applies to multiple games. I don't think that's a good idea. My "style" is derived from the rules of the specific game I'm playing.</p><p></p><p></p><p></p><p>If you are aware of my position and then misstate it, then a reasonable conclusion is that you are doing so purposefully. After all, we've been discussing this for over a month and I've mentioned it once or twice, as you say. Yet there you are, misstating my position. What's the appropriate response to someone who knows what you're saying and then chooses to misstate it?</p><p></p><p></p><p></p><p>Yes. Do you care that what you do is or isn't in the rules? If you do, why? If you don't, then good.</p><p></p><p></p><p></p><p>"Roleplaying" is defined in the D&D 5e rules. In that same section, it says the player determines how the character acts, thinks, and what it says. There is nothing in the game about it being "bad form to use knowledge your character would not have or use." That is something you got from another game or from your group's culture. At best, the section in the DMG on "metagame thinking" suggests you should think as your character might think so as to avoid dying needlessly or wasting valuable game time because of your bad assumptions. Any such prohibition on using "knowledge your character would not have" has to exist at the level of what the DMG calls "table rules," which vary by group.</p><p></p><p>Now, I'm pretty sure if we crack open a D&D 3.Xe PHB or DMG, it does support your position on this issue. So when playing that game without any table rules to the contrary, I'd play like you play. I can max out all my skill ranks in Knowledge skills and then ask to make checks to see if my subsequent action declarations will be seen as valid by the DM.</p><p></p><p></p><p></p><p>I agree, that would be pretty fun, which is why I suggested it.</p></blockquote><p></p>
[QUOTE="iserith, post: 7612349, member: 97077"] As I think I mentioned, I'd characterize some of your positions and preferences as being rooted in D&D 3.Xe and/or D&D 4e. I think you've mentioned playing those games before, so this makes perfect sense. My "style" is based on the game system. You would notice my "style" changes when I run and play D&D 4e. Just like it changes when I run and play Dungeon World. That's my point here: I don't have one "style" that applies to multiple games. I don't think that's a good idea. My "style" is derived from the rules of the specific game I'm playing. If you are aware of my position and then misstate it, then a reasonable conclusion is that you are doing so purposefully. After all, we've been discussing this for over a month and I've mentioned it once or twice, as you say. Yet there you are, misstating my position. What's the appropriate response to someone who knows what you're saying and then chooses to misstate it? Yes. Do you care that what you do is or isn't in the rules? If you do, why? If you don't, then good. "Roleplaying" is defined in the D&D 5e rules. In that same section, it says the player determines how the character acts, thinks, and what it says. There is nothing in the game about it being "bad form to use knowledge your character would not have or use." That is something you got from another game or from your group's culture. At best, the section in the DMG on "metagame thinking" suggests you should think as your character might think so as to avoid dying needlessly or wasting valuable game time because of your bad assumptions. Any such prohibition on using "knowledge your character would not have" has to exist at the level of what the DMG calls "table rules," which vary by group. Now, I'm pretty sure if we crack open a D&D 3.Xe PHB or DMG, it does support your position on this issue. So when playing that game without any table rules to the contrary, I'd play like you play. I can max out all my skill ranks in Knowledge skills and then ask to make checks to see if my subsequent action declarations will be seen as valid by the DM. I agree, that would be pretty fun, which is why I suggested it. [/QUOTE]
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What does it mean to "Challenge the Character"?
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