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What does it take for an RPG to die?
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9633218" data-attributes="member: 7044704"><p>CityTech wasn't its own game, it just added rules for urban combat, vehicles and infantry to the BTech game - it was the very first supplement for it IIRC. The modern version of those rules are all part of the current edition of BTech, so definitely not out of use, just no longer an independent product in the same way as Aerotech.</p><p></p><p>You thinking of Battletroops instead? That was its own game with a focus on infantry, point-to-point movement on differently-scaled maps, and relatively little integration with BTech itself. The game engine got used as for the Shadowrun IP's DMZ skirmish board game as well, but you could probably say both are long dead and staying that way.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9633218, member: 7044704"] CityTech wasn't its own game, it just added rules for urban combat, vehicles and infantry to the BTech game - it was the very first supplement for it IIRC. The modern version of those rules are all part of the current edition of BTech, so definitely not out of use, just no longer an independent product in the same way as Aerotech. You thinking of Battletroops instead? That was its own game with a focus on infantry, point-to-point movement on differently-scaled maps, and relatively little integration with BTech itself. The game engine got used as for the Shadowrun IP's DMZ skirmish board game as well, but you could probably say both are long dead and staying that way. [/QUOTE]
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