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What does it take for an RPG to die?
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<blockquote data-quote="TiQuinn" data-source="post: 9649573" data-attributes="member: 4871"><p>I've listened to Mike's podcast where he went through what his criteria was for a "dead" game, and I disagree at a certain point. I think from his perspective, it's important to point out that as long as a game is available, anyone can still play it and it plays just as well as any modern game that's out there. His greater point was part of a running theme for him: he's worried about the fragility of digital platforms and walled gardens and the freedom of physical products as well as digital products that you have local to your computer.</p><p></p><p>But while technically true, I find that not really practical as a definition. In another thread, I mentioned that I had never seen anyone play or express interest in the old TSR Buck Rogers game from the late 80s/early 90s. Given the print run, I have no doubt that the product is still out there. But I don't think n=1 players, or even 10, is a useful benchmark for whether it is played enough to say that the product isn't dead. It's dead - it's available but there's no observable interest in the game, and unless you decide to be that person to pick it up and run it, you're not likely to find someone running this game.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9649573, member: 4871"] I've listened to Mike's podcast where he went through what his criteria was for a "dead" game, and I disagree at a certain point. I think from his perspective, it's important to point out that as long as a game is available, anyone can still play it and it plays just as well as any modern game that's out there. His greater point was part of a running theme for him: he's worried about the fragility of digital platforms and walled gardens and the freedom of physical products as well as digital products that you have local to your computer. But while technically true, I find that not really practical as a definition. In another thread, I mentioned that I had never seen anyone play or express interest in the old TSR Buck Rogers game from the late 80s/early 90s. Given the print run, I have no doubt that the product is still out there. But I don't think n=1 players, or even 10, is a useful benchmark for whether it is played enough to say that the product isn't dead. It's dead - it's available but there's no observable interest in the game, and unless you decide to be that person to pick it up and run it, you're not likely to find someone running this game. [/QUOTE]
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