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What does it take for an RPG to die?
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<blockquote data-quote="soviet" data-source="post: 9661344" data-attributes="member: 6925338"><p>Three false statements. </p><p></p><p>Yes they added a lot of extra material to the setting but they kept this going without issue for 15 years. I don't believe it has anything to do with losing the licence, which was ultimately to do with the licence holders seeking to make more money off the pending increase in value due to the films. </p><p></p><p>The MERP system (and Rolemaster, which many people also used with the MERP modules) does a very good job of portraying a gritty, realistic, deadly adventure game. Combined with the depth and detail of the modules it is excellent for playing out a game of low level adventurers exploring the setting of Middle-earth. I agree that it's not a great fit for playing as the Fellowship of the Ring Defeating Sauron in an Epic Quest (you want something more modern and story-gamey for that) but it is a great fit for playing Plucky Adventurer Dudes Poking Round in the Ruins and Wild Places of Middle-earth. </p><p></p><p>I don't know on what basis you claim it sold well but wasn't played. I found and briefly joined a group playing MERP local to me at the time and I knew several other people at uni and similar who had played it. It was a popular game.</p></blockquote><p></p>
[QUOTE="soviet, post: 9661344, member: 6925338"] Three false statements. Yes they added a lot of extra material to the setting but they kept this going without issue for 15 years. I don't believe it has anything to do with losing the licence, which was ultimately to do with the licence holders seeking to make more money off the pending increase in value due to the films. The MERP system (and Rolemaster, which many people also used with the MERP modules) does a very good job of portraying a gritty, realistic, deadly adventure game. Combined with the depth and detail of the modules it is excellent for playing out a game of low level adventurers exploring the setting of Middle-earth. I agree that it's not a great fit for playing as the Fellowship of the Ring Defeating Sauron in an Epic Quest (you want something more modern and story-gamey for that) but it is a great fit for playing Plucky Adventurer Dudes Poking Round in the Ruins and Wild Places of Middle-earth. I don't know on what basis you claim it sold well but wasn't played. I found and briefly joined a group playing MERP local to me at the time and I knew several other people at uni and similar who had played it. It was a popular game. [/QUOTE]
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