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General Tabletop Discussion
*Dungeons & Dragons
What does "magic" mean? [Read carefully, you can't change your vote]
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<blockquote data-quote="Lanefan" data-source="post: 8472880" data-attributes="member: 29398"><p>Yep, exactly. Except the way I see it, the deities were created that way too. They don't get to escape the blame that easily. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I disagree. Making sense of the nonsense means you can add more nonsense on top of it and have it all still work seamlessly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Put another way: even nonsense needs a foundation to rest on.</p><p></p><p>Which is all great stuff! What I want to look at when worldbuilding is a) what really happened (i.e. are any of those tales even within a light-year of the truth) and b) how do the physics of it all work and-or what ties it all together.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8472880, member: 29398"] Yep, exactly. Except the way I see it, the deities were created that way too. They don't get to escape the blame that easily. :) I disagree. Making sense of the nonsense means you can add more nonsense on top of it and have it all still work seamlessly. :) Put another way: even nonsense needs a foundation to rest on. Which is all great stuff! What I want to look at when worldbuilding is a) what really happened (i.e. are any of those tales even within a light-year of the truth) and b) how do the physics of it all work and-or what ties it all together. [/QUOTE]
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Community
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*Dungeons & Dragons
What does "magic" mean? [Read carefully, you can't change your vote]
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