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General Tabletop Discussion
*Dungeons & Dragons
What does "magic" mean? [Read carefully, you can't change your vote]
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<blockquote data-quote="Hussar" data-source="post: 8478668" data-attributes="member: 22779"><p>Because having different classes is interesting? After all, all fighters and rogues are non-magical, so, should we do away with them? They play pretty differently, despite being 100% identical in the source of their class abilities. It's almost as if things like "where does magic come from" doesn't actually matter.</p><p></p><p></p><p>Explain Sorcerers then. And, how do Warlocks cast arcane magic if dieties have no access to arcane magic, only divine. Since deities cannot, apparently, have any affect on psionics, how are they giving warlocks spells that they cannot give to their clerics?</p><p></p><p></p><p></p><p>Fair enough. I wouldn't mind that at all. But, if getting a psion means that we must add a completely new system just to accomodate it, then, no, I have zero interest. It will just be yet another book that I will automatically ban at my table because I have zero interest in doing the work for it. If they give use psionics the way it's been presented in Tasha's, then, groovy. No problems. It works with existing mechanics and I don't need to futz about with trying to pound square pegs into round holes for no real benefit.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8478668, member: 22779"] Because having different classes is interesting? After all, all fighters and rogues are non-magical, so, should we do away with them? They play pretty differently, despite being 100% identical in the source of their class abilities. It's almost as if things like "where does magic come from" doesn't actually matter. Explain Sorcerers then. And, how do Warlocks cast arcane magic if dieties have no access to arcane magic, only divine. Since deities cannot, apparently, have any affect on psionics, how are they giving warlocks spells that they cannot give to their clerics? Fair enough. I wouldn't mind that at all. But, if getting a psion means that we must add a completely new system just to accomodate it, then, no, I have zero interest. It will just be yet another book that I will automatically ban at my table because I have zero interest in doing the work for it. If they give use psionics the way it's been presented in Tasha's, then, groovy. No problems. It works with existing mechanics and I don't need to futz about with trying to pound square pegs into round holes for no real benefit. [/QUOTE]
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What does "magic" mean? [Read carefully, you can't change your vote]
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